Azul
Turbo Vision
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Azul | Turbo Vision | |
---|---|---|
26 | 22 | |
5,804 | 1,834 | |
0.5% | - | |
7.1 | 8.0 | |
about 2 months ago | about 2 months ago | |
Rust | C++ | |
Mozilla Public License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Azul
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AvaloniaUI: Create Multi-Platform Apps with .NET
Not sure what you mean but WebRender powers Firefox which definitely works on the desktop.
You can use it to build desktop UI frameworks - see for example https://azul.rs/
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Servo, the parallel browser engine written in Rust
I'd been wanting to see this, preferably with JS being optional, and just allowing direct DOM access.
I initially thought this was what Azul was, but it's only just using Servo's WebRender compositor, and rolls its own CSS parser, DOM, and layout engine, so it doesn't benefit from most of the work done on Servo, and supports less CSS features.
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Is RUST a good choice for building web browsers?
Both Servo and Fifefox make use of webrender, which is an awesome piece of tech and is well suited to render a web page. Some GUI projects attempted to use webrender directly as well, like Azul and moxie-native
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Digital Audio Workstation Front End Development Struggles
> But no one is saying, "Hey I have a CSS 2.1 compliant rasterizer and compositor that you can use in your C++ or Rust environment!" are they?
There’s actually quite a lot of interesting work going on in that general space, has been in various forms for some years. A couple that immediately spring to mind:
• Azul <https://azul.rs/> builds on WebRender, as used in Firefox. I haven’t looked at it for a few years, but it looks to have grown quite interesting now.
• Blitz <https://github.com/DioxusLabs/blitz> is based on from-scratch implementations of CSS layout and rendering, and wgpu rendering. It’s not usable yet, but is a very interesting concept. If one happens to be familiar with React Native: it’s kinda like that, or React Native Web.
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XUL Layout has been removed from Firefox
Azul[1] was my solution for that, it was based on WebRender. I didn't get around to finish it in 2019, but I will work on it this year, maybe I'll get it to be mature enough to post it here.
> wide portability (at least Windoze, Linux, MacOS, iOS, Android, embedded: Azul is Windows-Linux-Mac only, don't underestimate the effort to properly port something to a new platform
> "though a Vulkan-based renderer can be made to run pretty much anywhere": WebRender is OpenGL + using software rendering as a fallback
> a permissive open source license: MPL-2.0
> a C interface/wrap to allow a wide programming language binding support: yes
> and an easily extensible and themable set of basic widgets: also yes
[1] https://azul.rs/
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Rust GUI framework
There is Iced which is used by system76 in Pop!_OS, Druid [DISCONTINUED], GTK-rs, Relm, Azul and Tauri. Personally I would use Tauri for its speed using the OS's native web render, documentation of use with things such as Sveltekit and the ability to make UI's using JS, CSS and HTML. Tauri similarly to Electron whilst being far faster. But its up to personal preference really. There aren't any solid "go to" options at the moment.
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Servo 2023 Roadmap
Sounds like you may be interested in azul not exactly servo based but on projects that originate from servo. Also this is not a typical WebView, for example it does not use HTML but uses DOM to define it's UI, and there is no JS engine in there.
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Help with webrender.
Azul uses webrender. But your "glue" program is like half the web browser. You also need a vector graphics library to render websites. Webrender only does boxes, but not complex SVG paths. Once the plan was to use pathfinder, but mozilla fired the dev and they still using an old version of chromium's skia for that.
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Rust: State of GUI, December 2022 – KAS blog
One day I'll get around to finish my library Azul [1]. Hopefully.
[1] https://azul.rs/
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Pure Rust GUI Landscape
azul
Turbo Vision
- Turbo Pascal Turns 40
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Turbo Pascal or Delphi for Text Screen Applications
With FPC, you can use Free Vision, which is a supposed to be like a remake of the old Borland Turbo Vision. Alternatively for C++.
- What is a low-level UI library that allows me to make my own text widgets?
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Using byte array for window?
Talking about a window display from byte array sounds like windowing for a purely text based (console based) user interface, like the 1990's Borland's old Turbo Vision. There are modern ports of Turbo Vision, e.g. superquick googling found one at GitHub.
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Terminal.Gui – Cross Platform Terminal UI Toolkit for .NET
there is also a port of the "original":
https://github.com/magiblot/tvision
A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.
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Ask HN: What are some examples of elegant software?
It's been an absolute joy toying with TV after all this years for some TUI side-projects.
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How do I make a batch file/program with this type of menu?
Discovered this : https://github.com/magiblot/tvision
- Modern Turbo Vision 2.0
What are some alternatives?
conrod - An easy-to-use, 2D GUI library written entirely in Rust.
python-prompt-toolkit - Library for building powerful interactive command line applications in Python
wxRust - A Rust binding of the wxWidgets cross platform toolkit.
FINAL CUT - A text-based widget toolkit.
gtk - DEPRECATED, use https://github.com/gtk-rs/gtk3-rs repository instead!
ncurses - snapshots of ncurses - see http://invisible-island.net/ncurses/ncurses.faq.html (no pull requests are accepted)
orbtk - The Rust UI-Toolkit.
Elements C++ GUI library - Elements C++ GUI library
Native Windows GUI - A light windows GUI toolkit for rust
FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang
relm - Idiomatic, GTK+-based, GUI library, inspired by Elm, written in Rust
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies