Azul
alacritty
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Azul | alacritty | |
---|---|---|
26 | 352 | |
5,810 | 52,639 | |
0.6% | 2.2% | |
7.1 | 9.3 | |
about 2 months ago | 6 days ago | |
Rust | Rust | |
Mozilla Public License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Azul
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AvaloniaUI: Create Multi-Platform Apps with .NET
Not sure what you mean but WebRender powers Firefox which definitely works on the desktop.
You can use it to build desktop UI frameworks - see for example https://azul.rs/
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Servo, the parallel browser engine written in Rust
I'd been wanting to see this, preferably with JS being optional, and just allowing direct DOM access.
I initially thought this was what Azul was, but it's only just using Servo's WebRender compositor, and rolls its own CSS parser, DOM, and layout engine, so it doesn't benefit from most of the work done on Servo, and supports less CSS features.
https://github.com/fschutt/azul
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Is RUST a good choice for building web browsers?
Both Servo and Fifefox make use of webrender, which is an awesome piece of tech and is well suited to render a web page. Some GUI projects attempted to use webrender directly as well, like Azul and moxie-native
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Digital Audio Workstation Front End Development Struggles
> But no one is saying, "Hey I have a CSS 2.1 compliant rasterizer and compositor that you can use in your C++ or Rust environment!" are they?
There’s actually quite a lot of interesting work going on in that general space, has been in various forms for some years. A couple that immediately spring to mind:
• Azul <https://azul.rs/> builds on WebRender, as used in Firefox. I haven’t looked at it for a few years, but it looks to have grown quite interesting now.
• Blitz <https://github.com/DioxusLabs/blitz> is based on from-scratch implementations of CSS layout and rendering, and wgpu rendering. It’s not usable yet, but is a very interesting concept. If one happens to be familiar with React Native: it’s kinda like that, or React Native Web.
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XUL Layout has been removed from Firefox
Azul[1] was my solution for that, it was based on WebRender. I didn't get around to finish it in 2019, but I will work on it this year, maybe I'll get it to be mature enough to post it here.
> wide portability (at least Windoze, Linux, MacOS, iOS, Android, embedded: Azul is Windows-Linux-Mac only, don't underestimate the effort to properly port something to a new platform
> "though a Vulkan-based renderer can be made to run pretty much anywhere": WebRender is OpenGL + using software rendering as a fallback
> a permissive open source license: MPL-2.0
> a C interface/wrap to allow a wide programming language binding support: yes
> and an easily extensible and themable set of basic widgets: also yes
[1] https://azul.rs/
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Rust GUI framework
There is Iced which is used by system76 in Pop!_OS, Druid [DISCONTINUED], GTK-rs, Relm, Azul and Tauri. Personally I would use Tauri for its speed using the OS's native web render, documentation of use with things such as Sveltekit and the ability to make UI's using JS, CSS and HTML. Tauri similarly to Electron whilst being far faster. But its up to personal preference really. There aren't any solid "go to" options at the moment.
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Servo 2023 Roadmap
Sounds like you may be interested in azul not exactly servo based but on projects that originate from servo. Also this is not a typical WebView, for example it does not use HTML but uses DOM to define it's UI, and there is no JS engine in there.
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Help with webrender.
Azul uses webrender. But your "glue" program is like half the web browser. You also need a vector graphics library to render websites. Webrender only does boxes, but not complex SVG paths. Once the plan was to use pathfinder, but mozilla fired the dev and they still using an old version of chromium's skia for that.
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Rust: State of GUI, December 2022 – KAS blog
One day I'll get around to finish my library Azul [1]. Hopefully.
[1] https://azul.rs/
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Pure Rust GUI Landscape
azul
alacritty
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Terminal Latency
It's opinionated, which comes with upsides and downsides. I won't blame the maintainer to keep things focused, feature creep (even for worthy features) can kill a FOSS project.
Another example is sixel support, there's a fork where it all works but is not sufficiently "proven" (code quality just as well as sixel being the best fit for the problem)
https://github.com/alacritty/alacritty/pull/4763#issuecommen...
It may be annoying but I get the reasoning, and there are other terminals.
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Level Up Your Dev Workflow: Conquer Web Development with a Blazing Fast Neovim Setup (Part 1)
alacritty (Linux, Macos & Windows)
- Alacritty: A cross-platform, OpenGL terminal emulator
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Neovide – a simple, no-nonsense, cross-platform GUI for Neovim
> Ligatures: ok, nice, possible in terms too (hopefully Alacritty one day)
I wouldn't hold my breath. Seems like its getting the iPad calculator treatment[0]. Which is to say rather than ship something working that can be improved, they're leaving a UX void.
[0] https://github.com/alacritty/alacritty/issues/50
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I Just Wanted Emacs to Look Nice – Using 24-Bit Color in Terminals
IME, this is like the golden age of terminal apps in general and macOS-compatible ones in particular. There are several really good terminals for macOS:
[iTerm2 app](https://iterm2.com/)
[Kitty terminal](https://sw.kovidgoyal.net/kitty/)
[WezTerm terminal](https://wezfurlong.org/wezterm/index.html)
[Alacritty](https://github.com/alacritty/alacritty)
My daily driver is WezTerm…
- Runs on Linux, macOS, Windows 10 and FreeBSD
- [Multiplex terminal panes, tabs and windows on local and remote hosts, with native mouse and scrollback](https://wezfurlong.org/wezterm/multiplexing.html)
- [Ligatures](https://github.com/tonsky/FiraCode#fira-code-monospaced-font...), Color Emoji and font fallback, with true color and [dynamic color schemes](https://wezfurlong.org/wezterm/config/appearance.html#colors).
- [Hyperlinks](https://wezfurlong.org/wezterm/hyperlinks.html)
- [Searchable Scrollback](https://wezfurlong.org/wezterm/scrollback.html) (use mouse wheel and `Shift-PageUp` and `Shift PageDown` to navigate, Ctrl-Shift-F to activate search mode)
- xterm style selection of text with mouse; paste selection via `Shift-Insert` (bracketed paste is supported!)
- SGR style mouse reporting (works in vim and tmux)
- Render underline, double-underline, italic, bold, strikethrough (most other terminal emulators do not support as many render attributes)
- Configuration via a [configuration file](https://wezfurlong.org/wezterm/config/files.html) with hot reloading
- Multiple Windows (Hotkey: `Super-N`)
- Splits/Panes (Split horizontally/vertically: `Ctrl-Shift-Alt-%` and `Ctrl-Shift-Alt-"`, move between panes: `Ctrl-Shift-ArrowKey`)
- Tabs (Hotkey: `Super-T`, next/prev: `Super-Shift-[` and `Super-Shift-]`, go-to: `Super-[1-9]`)
- [SSH client with native tabs](https://wezfurlong.org/wezterm/ssh.html)
- [Connect to serial ports for embedded/Arduino work](https://wezfurlong.org/wezterm/serial.html)
- Connect to a local multiplexer server over unix domain sockets
- Connect to a remote multiplexer using SSH or TLS over TCP/IP
- iTerm2 compatible image protocol support, and built-in [imgcat command](https://wezfurlong.org/wezterm/imgcat.html)
- Kitty graphics support
- Sixel graphics support (experimental: starting in `20200620-160318-e00b076c`)
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alacritty-themes not working any more!!!
# We use Alacritty's default Linux config directory as our storage location here. mkdir -p ~/.config/alacritty/themes git clone https://github.com/alacritty/alacritty-theme ~/.config/alacritty/themes
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The Linux graphics stack in a nutshell, part 2
if by 'in the terminal' you mean 'in a program emulating an ascii terminal' then no, because ascii terminals don't support anything that looks better than ascii art. they don't support sixel either. there are a variety of proposals for how to add graphics to ascii terminal emulators in a backwards-compatible way, such as mgr and notty https://github.com/alacritty/alacritty/issues/51
but the 'terminal' that a terminal emulator is emulating is a device which provides a user access to a remote computer. normally nowadays this is a laptop or cellphone. in that case, yes, you can use x-windows, xpra, vnc, or a web browser
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Pimp your CLI
A decent terminal application (i.e: iterm2, alacritty, etc.)
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What GPU Accelerated terminal do you recommend for Linux
I have been having random input lags with Alacritty. Initially I thought it was my custom neovim config. After some investigation, I have found an Alacritty github issue where users are reporting the same issue: https://github.com/alacritty/alacritty/issues/6844
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Keypress delay
Thank you for your suggestions. I have now narrow it down to my terminal emulator. Alacritty. More precisely this issue: https://github.com/alacritty/alacritty/issues/6844
What are some alternatives?
conrod - An easy-to-use, 2D GUI library written entirely in Rust.
kitty - Cross-platform, fast, feature-rich, GPU based terminal
wxRust - A Rust binding of the wxWidgets cross platform toolkit.
wezterm - A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
gtk - DEPRECATED, use https://github.com/gtk-rs/gtk3-rs repository instead!
Warp - Warp is a modern, Rust-based terminal with AI built in so you and your team can build great software, faster.
orbtk - The Rust UI-Toolkit.
starship - ☄🌌️ The minimal, blazing-fast, and infinitely customizable prompt for any shell!
Native Windows GUI - A light windows GUI toolkit for rust
FiraCode - Free monospaced font with programming ligatures
relm - Idiomatic, GTK+-based, GUI library, inspired by Elm, written in Rust
neofetch - 🖼️ A command-line system information tool written in bash 3.2+