awesome-vulkan
Vulkan-Guide
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awesome-vulkan | Vulkan-Guide | |
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5 | 9 | |
3,100 | 1,792 | |
- | 1.8% | |
3.6 | 8.0 | |
18 days ago | 12 days ago | |
Makefile | ||
- | Creative Commons Attribution 4.0 |
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awesome-vulkan
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Simple light graphics library for c++?
there are: - OpenSceneGraph ( and vsg ) - Ogre3D - Magnum - A plethora of them here, here and here.
- Can someone recommend me any good Vulkan resources
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Is there any simple layer (C/C++) which would take care of the long syntactic sugar?
There are several libraries which try to 'make vulkan easier' to varying degrees of success, you'll have to decide if they are right for you. Hers a decent list of various vulkan libraries and projects. https://github.com/vinjn/awesome-vulkan
Vulkan-Guide
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GLSL shaders resources
You have access to atomics in vulkan
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Vulkan terms vs. Direct3D 12 (aka DirectX 12) terms
You might want to take a look at our Vulkan guide. The linked chapter has common terms for Vulkan, DirectX and Metal.
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Switching the Linux graphics stack from GLX to EGL
Vulkan has WSI, which is roughly equivalent to GLX or EGL in the OpenGL world.
https://github.com/KhronosGroup/Vulkan-Guide/blob/master/cha...
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Vulkan - some introductory words
Vulkan Guide for more
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How can I learn Vulkan?
Yes The gist is: you don't actually save any time trying to not-rerecord, and it limits your ability to do many basic real optimizations, like frustum culling. https://github.com/KhronosGroup/Vulkan-Guide/blob/master/chapters/common_pitfalls.md#recording-command-buffers
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Short interest in $BB - It's increasing
Looks like there is a lot more work before it can be used for anything more than dash entertainment system.. https://github.com/KhronosGroup/Vulkan-Guide/blob/master/chapters/what_vulkan_can_do.md#safety-critical
What are some alternatives?
Vulkan - Examples and demos for the new Vulkan API
vulkan-guide - Introductory guide to vulkan.
VulkanTutorial - Tutorial for the Vulkan graphics and compute API
waifu2x-ncnn-vulkan - waifu2x converter ncnn version, runs fast on intel / amd / nvidia / apple-silicon GPU with vulkan
cdogs-sdl - Classic overhead run-and-gun game
apulse - PulseAudio emulation for ALSA
vk-bootstrap - Vulkan Bootstrapping Iibrary
compute-shader-101 - Sample code for compute shader 101 training
Guide-to-Modern-OpenGL-Functions - A guide to using modern OpenGL functions.
svntogit-packages - Automatic import of svn 'packages' repo (read-only mirror)
DOOM - DOOM Open Source Release
matrix.to - A simple stateless privacy-protecting URL redirecting service for Matrix