awesome-flutter
turbo-ios
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awesome-flutter | turbo-ios | |
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6 | 15 | |
50,623 | 802 | |
- | 3.1% | |
0.7 | 7.9 | |
8 days ago | 5 days ago | |
Dart | Swift | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
awesome-flutter
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In-Depth Perspective on Flutter: A Comprehensive Analysis and Practice Guide
Website: https://github.com/Solido/awesome-flutter
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Comprehensive set of Flutter resources:
Awesome Flutter - Curated list of Flutter resources on GitHub
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All you should know about Flutter development
How do the goals of your repo compare to https://github.com/Solido/awesome-flutter?
- I made my first Todo List App in Dart!
turbo-ios
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Progressively Enhanced Turbo Native Apps in the App Store
If you're a SwiftUI developer, I've had an issue open at https://github.com/hotwired/turbo-ios/issues/8 to get Turbo SwiftUI off the ground.
I've talked to a few folks about it and have heard responses ranging from "it's a bad idea/can't be done" (mainly because of SwiftUI bugs) to "why would you want to do that?". I think it would be amazing to have a declarative of building out a Hotwire Rails application inside of iOS. Bonus if the Turbo SwiftUI component could run on macOS.
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What’s Ruby used for most nowadays?
For the mobile side, start with each platform's respective Turbo package: https://github.com/hotwired/turbo-ios and https://github.com/hotwired/turbo-android. Each has a demo app you can run in XCode/Android studio. To get a basic app building, follow each one's "Getting Started" guide. It's actually pretty easy to get a basic native app building, the hard part comes in integrating native components and services, as well as release management.
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The different strategies to building a cross-platform app
turbo-ios and turbo-android are the shell/wrapper apps handling native navigation, written for native iOS and Android. They are provided for you, and works out-of-the-box, but you risk having to fiddle with iOS and Android development for maintenance/debugging later on.
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Ask HN: Solo Dev Stack of 2022?
Ruby on Rails, Hotwire, Postgres, Redis
Does anyone have experience with https://github.com/hotwired/turbo-ios or https://github.com/hotwired/turbo-android ?
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How I ported a Rails site to iOS and launched in the App Store in 7 weeks
1. Turbo Native
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All you should know about Flutter development
I use Turbo Native on iOS to do exactly this.
You render your mobile web view like normal, wire up a JavaScript handler (formerly known as Turbolinks), and push native screens on iOS. It works really well for CRUD and "boring" SAAS apps with little interaction outside of forms. And when you need higher fidelity dropping down to SwiftUI or UIKit is straightforward.
https://github.com/hotwired/turbo-ios
To make things even simpler, I built Jumpstart iOS, which takes care of all of the Swift boilerplate. Navigation, authentication, and push notifications all work out of the box after adding a few endpoints to your server.
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Is it possible to create an iOs app in Elixir? And if yes, than what framework is needed?
Adding to the already mentioned solutions, another alternative may be to develop your app with Phoenix and [Hotwire](https://hotwired.dev/), using Turbo on the backend and [Turbo-ios](https://github.com/hotwired/turbo-ios) for your app.
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Suggestions for building ios and android apps in rails?
turbo-ios and turbo-android are small wrappers around your web views. You write native Swift and Kotlin wrappers but the frameworks display your web content. They also handle navigation and data transmission between the views and native code.
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Help me decide between HTMX and Turbo (Hotwired)
The HTMX syntax feels nicer to me, but one of my primary requirements is to make the interface available as iOS and Android apps, using this https://github.com/hotwired/turbo-ios . And from what I understood, to use their iOS/Android starter packs, I need to make the webpages using Turbo.js. So then I'll be duplicating HTMX and Turbo's functionality. Is this correct? It'll be great to hear from someone who has a clearer idea on this.
What are some alternatives?
flutter-maplibre-gl - A flutter package for showing customizable vector/raster maps with MapLibre (forked from tobrun/flutter-mapbox-gl)
flutter_reactive_ble - Flutter library that handles BLE operations for multiple devices.
YUV_2_RGB - Full working example of YUV to RGB transform in Dart with native code(Java)
AnimeTwistFlut - Official Anime Twist android application
flutter_fortune_wheel - Visualize random selections with Flutter widgets like the wheel of fortune.
awesome-flutter - 💗 A curated list of awesome Flutter libraries, tools, tutorials, articles and more.. All you should know about Flutter development!
realm-dart - Realm is a mobile database: a replacement for SQLite & ORMs.
pluvia_weather_flutter - Pluvia 🌦️ | A weather app with beautiful animations, built with Flutter.
LoliSnatcher_Droid - A booru client with support for batch downloading
chewie - The video player for Flutter with a heart of gold
medito-app - The Medito app is a 100% free meditation app built with flutter. The app is available on Android and iOS.
capacitor - Build cross-platform Native Progressive Web Apps for iOS, Android, and the Web ⚡️