awesome-cpp
raylib
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awesome-cpp | raylib | |
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27 | 398 | |
54,784 | 18,359 | |
- | - | |
9.0 | 9.8 | |
5 days ago | 6 days ago | |
C | ||
MIT License | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
awesome-cpp
- Interactive GCC (igcc) is a read-eval-print loop (REPL) for C/C++
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[Cpp Questions] Un analyseur HTML pour CPP?
Regardé: Awesome-CPP
- Suggestion for general-purpose C++ libraries
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c++ to gender dysphoria pipeline
Here is a list of free online C/C++ books: https://github.com/fffaraz/awesome-cpp/blob/master/books.md
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Dependency injection with c++
If you need some library you can try searching thjs list https://github.com/fffaraz/awesome-cpp
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Honourable mention for their Open Source Practice: BRAVE
Here's a big list of a bunch of high quality C++ libraries and codebases. Hopefully you can find something in your areas of interest and can dive into it.
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IKOS: Static analyzer for C/C++ based on the theory of Abstract Interpretation
Could you detail what exact tooling you are talking about ?
Like, this static analyzer looks interesting but 5 years ago clang --analyze had no trouble producing me a nice html indicating the 27 steps across 6 functions that lead to a pointer being dereferenced after being deleted. Tooling is there but it seems that pretty much no one is aware of it - see e.g. this: https://github.com/cpp-best-practices/cppbestpractices/blob/... or this: https://github.com/fffaraz/awesome-cpp for a quick look at what exists.
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Need suggestions for c++ project.
That's good, this way the lib can do all the heavy lifting and you don't have to implement everything from scratch. Plus, it's way easier to start with the lib then decide the project (since you don't have requirements) 1 -Go here and check out those libs https://github.com/fffaraz/awesome-cpp 2- Pick a lib that sounds interesting to you then ask yourself, what can I make with this ?? For instance when see an audio lib, think about making a simple music player. Graphics lib ? think about using it to make graphs to show used/free disk space and so on . . . (same thing for the calculator and the slot machine, pick a graphics lib from the link above and start playing with it) Let me know if you need more help ;
- Confused about beginning application development using c++. Pls help.
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Where to discover libraries/packages?
You can find many lists like this: https://github.com/fffaraz/awesome-cpp
raylib
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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Raylib Library For Video Games Programming as Senior Developer
Raylib library
user@linuxmint:~/raylib/raylib/src$ git clone https://github.com/raysan5/raylib.git raylib cd raylib/src/ make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=SHARED # To make the dynamic shared version.
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Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
- New Vulkan Documentation Website
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I want to make a game but I'm scared...
raylib (c/c++) reliable, good docs, more or less same idea as love2d plus 3d support, but more flexible, and can be used outside game development, like visualizing data. I suggest you pick this if you want to learn low level system language - c/c++
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LÖVE: a framework to make 2D games in Lua
I love love2D. It's really a breath of fresh air. I've made many little games and prototypes with it. Lua is fun, and the doco is great.
If you're looking in that realm I also have to mention RayLib [1]. It might remind you of the XNA days, except it runs on many platforms and it actually works! (sic.)
Final plug is of course PICO8.[2] Very different style once again but so much fun!
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Trying raylib, first time user, what should I know?
About the bindings, raylib already has bindings to +60 languages, you can take a look to the BINDINGS.md file or even send a Pull Request to add new bindings: https://github.com/raysan5/raylib/blob/master/BINDINGS.md
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Raylib examples don't work?
brew install cmake git clone https://github.com/raysan5/raylib.git cd raylib cmake -B build cd build make
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Quickly setting up a 3D scene?
https://www.raylib.com/ ?
What are some alternatives?
SFML - Simple and Fast Multimedia Library
SDL2 - SDL2 bindings to perl
bevy - A refreshingly simple data-driven game engine built in Rust
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
SDL - Simple Directmedia Layer
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
love - LÖVE is an awesome 2D game framework for Lua.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
vulkan-guide - Introductory guide to vulkan.
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
olcPixelGameEngine - The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects