auto-traffic-control
wombat
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auto-traffic-control | wombat | |
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2 | 3 | |
133 | 1,350 | |
- | - | |
3.5 | 0.0 | |
9 months ago | about 1 year ago | |
Rust | Svelte | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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auto-traffic-control
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Java Multithreading Experience
I encourage you to write some sketches or toys explicitly using multithreading before introducing it into your work's codebase. For me, that most recently involved writing a game client for jdno's air traffic control simulator.
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Auto Traffic Control – A gRPC Programming Air Traffic Control Game
heh, I'm surprised it didn't include the automatic HN front-page keyword "... in Rust" https://github.com/jdno/auto-traffic-control/blob/main/Cargo...
but, seriously, I wondered if one needed to deal with waypoints, but it seems that no, they are liberally available: https://auto-traffic-control.com/docs/coordinates#routing-gr...
I like Zachtronics games as much as the next crazy person, but the thought of having to implement this for a game gives me anxiety
wombat
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Auto Traffic Control – A gRPC Programming Air Traffic Control Game
Love the idea!
It seems you are not exposing server reflection https://github.com/grpc/grpc/blob/master/doc/server-reflecti...
It would be very useful especially for ppl discovering your api and playing with it with gRPC UI client like https://github.com/rogchap/wombat.
A Universal build (with arm64 build) on OSX would help.
- Quick comparison of gRPC testing tools
- Go and gRPC is just so intuitive. Here's a detailed full-stack flow with gRPC-Web, Go and React. Also, there is a medium story focused on explaining how such a setup might boost efficiency and the step-by-step implementation.
What are some alternatives?
bevy_chess - Chess demo in Bevy
grpc-web - gRPC for Web Clients
MurderUserDungeon - A game made for the Rusty Jam https://itch.io/jam/rusty-jam
grpc-bench
RustyRustLessons - It contains all the basics concepts of rust in just six lesson only and you can learn each lesson by changing branch to each lesson.
macmineable - unMineable for macOS. Mining cryptocurrency on macOS with ease.
not_snake_game - A snake-inspired game made in Rust using the Bevy game engine.
focus - Online timers
hebi - A highly customizable snake clone made in Rust with the Bevy engine, named after the Japanese word for snake, 蛇.
bloomrpc - Former GUI client for gRPC services. No longer maintained.
Kataster - A single screen space shooter developed in Rust with 'bevy' and 'bevy_xbpd'
grpcui - An interactive web UI for gRPC, along the lines of postman