augmented-audio VS OpenAudio

Compare augmented-audio vs OpenAudio and see what are their differences.

augmented-audio

Rust - Augmented Audio Libraries (by yamadapc)

OpenAudio

A list of open source VST/audio plugin projects. Please contribute more links or open source your own plugins. (by webprofusion)
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augmented-audio OpenAudio
4 6
161 1,646
- 5.3%
9.2 8.0
about 2 months ago 4 days ago
Rust TypeScript
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

augmented-audio

Posts with mentions or reviews of augmented-audio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-22.

OpenAudio

Posts with mentions or reviews of OpenAudio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-02.
  • Cardinal/WASM: In-Browser Modular Synth Based on VCV Rack
    4 projects | news.ycombinator.com | 2 May 2023
    Added it to the big list of Open Audio! https://github.com/webprofusion/OpenAudio
  • VST development - basic questions
    2 projects | /r/VSTi | 29 Apr 2023
  • Bespoke Juce
    4 projects | dev.to | 26 Nov 2021
    I started by going through a list I found of open source audio projects on Github, working my way through synths specifically because that's what I'm most interested in starting with. I decided to give JUCE another shot as well with the confidence gained from having troubleshot and figured out so many pieces of software throughout my open source journey, and found it much more forgiving this time. I checked out a couple projects with it, which ended up being very straightforward as JUCE has a dedicated build system. You just open a .jucer file and it lets you configure and generate projects for your given IDE. After checking out a few I decided to take another look at Bespoke.

What are some alternatives?

When comparing augmented-audio and OpenAudio you can also consider the following projects:

nih-plug - Rust VST3 and CLAP plugin framework and plugins - because everything is better when you do it yourself

yew - Rust / Wasm framework for creating reliable and efficient web applications

vst-rs - VST 2.4 API implementation in rust. Create plugins or hosts. Previously rust-vst on the RustDSP group.

uom - Units of measurement -- type-safe zero-cost dimensional analysis

lineiform - A meta-JIT library for Rust interpreters

noise-suppression-for-voice - Noise suppression plugin based on Xiph's RNNoise

football-simulator - Football simulation engine (like Football Manager) written in pure Rust

BespokeSynth - Software modular synth

Nova - Implementation of "Ray Tracing in One Weekend": https://raytracing.github.io/books/RayTracingInOneWeekend.html

JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.

loopers - Loopers is graphical live looper, written in Rust, designed for ease of use and rock-solid stability

grenad - Tools to sort, merge, write, and read immutable key-value pairs :tomato: