atom-tabletopsimulator-lua
moonsharp
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atom-tabletopsimulator-lua | moonsharp | |
---|---|---|
7 | 4 | |
34 | 1,358 | |
- | 1.0% | |
0.0 | 0.0 | |
over 1 year ago | 5 months ago | |
CoffeeScript | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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atom-tabletopsimulator-lua
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Dev environment for scripting?
Atom still works, if you follow those install instructions here: https://github.com/Berserk-Games/atom-tabletopsimulator-lua/releases/tag/13.2.0 Basically, you need to install the plugin manually now as the package manager doesn't work anymore.
- ATOM is dead, its package management is down, how do I install the TTS package?
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Atom/Lua script newbie
However, there are instructions for how to manually install the package now, which you can find here: https://github.com/Berserk-Games/atom-tabletopsimulator-lua/releases/tag/13.2.0 I didn't test that yet as I already have the package, but it sounds a lot simpler than the method you find and doesn't require any Git knowledge are usage of apm.
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luabundle - Webpack/Rollup for Lua (Library and CLI)
It powers the require() functionality in the official Tabletop Simulator IDE https://github.com/Berserk-Games/atom-tabletopsimulator-lua.
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Building a Personal Website in 2021
Me: Okay. I'm just going to prototype a game. Don't want to get carried away. I won't even write a game engine. I'll use Tabletop Simulator.
Friend: Sounds good. How's it going?
Me: Well. I needed to be able to debug my code. https://github.com/tts-community/moonsharp-tts-debug
Friend: Oh, neat. So your game is done now?
Me: Not exactly. I had to had in matchmaking by reverse engineering Steam. https://github.com/SteamRE/SteamKit/pull/704
Friend: Ah. Alright. Can I play it now?
Me: Nah, I was finding it hard to maintain code. I wrote a Lua code bundler. https://github.com/Benjamin-Dobell/luabundle
Friend: Sweet.
Me: Yeah, but I decided to integrate it into the official tooling. https://github.com/Berserk-Games/atom-tabletopsimulator-lua/...
Friend: I'm sure the community will be thankful.
Me: I hope so. I now run a small community of TTS developers. https://github.com/tts-community/
Friend: Right. You must be done by now.
Me: Nah, I couldn't statically type check my code. So I wrote some types. https://github.com/Benjamin-Dobell/tts-types
Friend: Seems unnecessary for a prototype, but sure.
Me: I had to write my own IDE to use them though. https://github.com/Benjamin-Dobell/IntelliJ-Luanalysis
Friend: Right... So how'd the game going then?
Me: Oh, I'm not doing that anymore. I now consult for Berserk Games, developers of Tabletop Simulator
Friend: ...
moonsharp
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MoonSharp or How we combined JSON and LUA for game ability management
Some of you may be familiar with MoonSharp LUA interpreter for C#, often use in Unity engine to add scripting support to your game. That's what we took as a base for writing the code for abilities. Each ability can subscribe to different events such as whenever a card takes damage, is placed on the field or ability is used manually on some specific targets. Besides having event handlers we needed a way to specify some metadata like mana cost of abilities, cooldown, icon, etc. and in the first iteration of the system we had a pair of JSON metadata file and LUA code file.
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Edit script on running game?
Rather than making your own language, just add Lua to your project. Moonsharp is pretty good with Unity...
- Can I change unity coding language?
- Lua: Good, Bad, and Ugly Parts
What are some alternatives?
luabundle - A library for bundling several Lua files into a single file.
luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua
hugo-blox-builder - 😍 EASILY BUILD THE WEBSITE YOU WANT - NO CODE, JUST MARKDOWN BLOCKS! 使用块轻松创建任何类型的网站 - 无需代码。 一个应用程序,没有依赖项,没有 JS
lua-cmake - Embed lua with CMake
moonsharp - Enhanced MoonSharp for improved Tabletop Simulator mod development
fungus - An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
tts-types - Tabletop Simulator EmmyLua types.
IntelliJ-Luanalysis - Type-safe Lua IDE — IntelliJ IDEA plugin
gopher-lua - GopherLua: VM and compiler for Lua in Go
luabundler - CLI tool for bundling several Lua files into a single file.
DistorteD - Ruby multimedia toolkit with deep Jekyll integration 🧪