assignments
LearnOpenGL
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assignments | LearnOpenGL | |
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18 | 624 | |
173 | 10,213 | |
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6.2 | 3.7 | |
21 days ago | 8 days ago | |
TeX | C++ | |
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assignments
- Projects / areas of specialization for learning zig
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New to GNAT Studio and Ada, looking for any big open source codebases I can study that demonstrate aggregate projects, mixed C/C++ and Ada linked together?
Suggestion: Hop over to https://github.com/RajaSrinivasan/assignments
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Learnt C basics, What next?
Suggest a hop over to: https://github.com/RajaSrinivasan/assignments and pick some projects in a domain of your choice - Scientific, Cryptography, GUI - whatever.
- Need help with socket programming in Ada
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June 2022 What Are You Working On?
General spec: https://github.com/RajaSrinivasan/assignments/blob/master/BuildSystem.pdf
- C++ pet-project ideas
- C++ websites
- CPP Project Ideas
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What are you working on? July 2021
all in the service of https://github.com/RajaSrinivasan/assignments.git
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C++ for numerical programming
My application is signal processing and tried to reproduce parts of https://github.com/AllenDowney/ThinkDSP in C++. https://gitlab.com/cpp8/thinkdsp.git and supplemented with some others. Documentation in https://github.com/RajaSrinivasan/assignments.git
LearnOpenGL
- Learn OpenGL eBook
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LearnD3D11, a guide aimed at anyone trying to learn Direct3D11
Also recommended: LearnOpenGL [1] and Vulkan Guide [2]
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Making Small Games, Which Is Fun in Itself
I want to begin game development as a hobby, but I'm unsure where to start. I did follow through https://learnopengl.com/ a few years ago, and while it was a very interesting experience, I imagine I would need to use an existing engine to be productive.
Do you recommend any books and tutorials aimed at experienced programmers with 0 knowledge of game development/design?
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Is there space in this field for extreme cases like mine ?
- Game development - Unity3D project based learning in C#: https://learn.unity.com/ - Graphics - There was another user on r/GraphicsProgramming the other day (who teaches Computer Graphics at his university) that linked their lecture series for the entry year of their course here: https://tamats.com/learn/realtime-graphics/ - Project based learning: https://github.com/ssloy/tinyrenderer/wiki - Rendering API tutorials: https://vulkan-tutorial.com/, https://learnopengl.com/
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Where do I start to learn C++ for a game development
If u want to make 3D game, you'll probably want to learn some 3D shader graphic stuff. OpenGL is a good start. https://learnopengl.com
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Ask HN: Learn Graphics Programming, Recommendations?
LearnOpenGl.com
Possibly a smidge outdated.
Goes from blank window to rendering 3d meshes with advanced lighting techniques (HDR, SSAO and more).
Heped me understand shader pipeline, so I recommend it.
- I’m Bored AF!
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Looking to get started
and then https://learnopengl.com/
- Ajutor in privinta incercarii a face un joc
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Is a bounding volume a mesh? (for visualization)
I'm reading the guest article about frustum culling on learnopengl.com and there's a video demonstrating how it works and for debug purposes they have a bunch of spheres turning red or green which I assume means they're being culled or not so my question is if I wanted to do this do I have to make a mesh for whatever bounding volume shape or is there a specific method for something like this?
What are some alternatives?
project-based-learning - Curated list of project-based tutorials
raylib - A simple and easy-to-use library to enjoy videogames programming
Ada_GUI - An Ada-oriented GUI
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
esp32-gnat-rts - This project contains various GNAT Ada Run Time Systems (RTSs) targeted at Cortex boards: so far, the Arduino Due, the STM32F4-series evaluation boards from STMicroelectronics, and the BBC micro:bit
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
gps-tracker - Track a dog with the GPS/LoRa device
sokol - minimal cross-platform standalone C headers
Ada-Lisp - Tiny Lisp Interpreter Written in Ada
bevy - A refreshingly simple data-driven game engine built in Rust
zip-ada - Zip-Ada: a standalone, portable Ada library for .zip archives. Includes LZMA byte stream encoder & decoder pair.
SFML - Simple and Fast Multimedia Library