askama
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askama | Slint | |
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28 | 60 | |
3,081 | 3,094 | |
- | - | |
9.3 | 9.9 | |
about 13 hours ago | about 2 years ago | |
Rust | Rust, C++, JavaScript | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
askama
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Deploying your Rust WASM Game to Web with Shuttle & Axum
I have inlined the CSS here, and you can use Rust-based tooling like Lightning CSS to minify and bundle CSS here. You might also want to create a Rust build script to generate the HTML from a template, using the askama crate (works a little like Jinja).
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Getting Started with Actix Web - The Battle-tested Rust Framework
This adds askama itself as well as the Responder trait implementation for the askama::Template type. askama expects your files to be in a subfolder of the project root called templates by default, so let's create the folder and then create an index.html file with the following HTML code in:
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Getting Started with Axum - Rust's Most Popular Framework
You can also use HTML templating with crates like askama, tera and maud! This can be combined with the power of lightweight JavaScript libraries like htmx to speed up time to production. You can read more about this on our other article about using HTMX with Rust which you can find here.. We also collaborated with Stefan Baumgartner on an article for serving HTML with Askama!
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RustGPT: ChatGPT UI Built with Rust, Htmx, SQLite
This is such a great project, thank you for sharing! It seems like you're getting the usual dump of negativity around HTMX... but as usual, not much coming from anyone who's actually tried to build something small/medium-sized. I keep hearing that this stack "would" fall apart in a bigger project, but I never hear any concrete, empirical descriptions of issues that actually do arise.
I'll offer one here... using HTMX usually means you're going to be writing HTML templates, and HTML templating languages don't have much IDE support. I really miss goto-definition etc. when I'm writing Jinja templates.
That being said, I've personally found Rust/HTMX to be a magnificent combo. I personally find writing backend endpoints in Rust to be no more cumbersome than any other language (after becoming comfortable with Rust)... and there's massive gains from the incredible tooling and type system.
I wonder if you've considered using Askama for your templates? It has a Axum integration that cleans up some of the boilerplate around template rendering. There's also an open PR for block fragments [1], which will make componentization of HTML fragments much easier, as discussed in this essay on the HTMX site [2].
We need more projects like this to demonstrate how useful, highly-interactive apps are made with HTMX. I'd encourage skeptics to try the same before writing it off.
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Announcing Stilts v0.1 A new template engine like Askama
This templating languge / engine is heavily inspired by Askama, but brings more rust into your template code. The project is still in early stages and is likely filled with bugs but I wanted to get something out there to get some feedback on.
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Full-Stack-Rust: Which approach in Frontend?
Askama
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Becoming Rustacean:Awesome Free Online Resources to Learn Rust Programming
Rust allows me to mainly only run the application to confirm things work from a business perspective.
For people starting out building stuff in rust - understand that there is a distinction of async code and libraries and can lead to confusing compiler errors if you don't realize there is a distinction. It's simple in hindsight but did cause me to waste hours barking up the wrong trees at first. Other wise just learn about `match` and Result/Option types asap, they're fundamental.
https://github.com/http-rs/tide tide is great to create an http server / routes
https://github.com/djc/askama I use this to template out HTML and it checks all my boxes, dynamic data, passing in functions, control flow.
https://github.com/launchbadge/sqlx sql interface for a variety of backend, async safe.
https://github.com/seanmonstar/reqwest http client to make requests
Rust is amazing, don't let the initial few speed bumps discourage you - building real things with rust is no more challenging today than any other modern language stack.
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Axum Railway Template, looking for peer review
I also Suggest using https://crates.io/crates/askama for Templates. even though it can be hard to get use to and they are compile time only It allows you to use Rust functions directly within the Template code. Which can make your life easier.
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Askama's markdown feature won't let me enable it
It was a bug in askama that was fixed. The solution is to use a newer version that contains the fix, but they have not released a new version of askama since fixing the bug, so 0.11.1 still contains the bug. It seems like 0.12 has been a long time coming but should finally be coming soon: https://github.com/djc/askama/issues/722
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Rust for Web Development | An Honest Evaluation
A good example is Askama, which should look good to folk from the python / django / jinja world: https://github.com/djc/askama
Slint
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Slint VS slint - a user suggested alternative
2 projects | 17 Oct 2023
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Will Qt support the Rust language by default? (just curiosity)
As an anecdote, the three top contributors to sixtyfps are ex-Qt people. I think it is not anecdotal that there is at least some degree of overlap and competition between Rust and C++, and that this is a market that surely The Qt Company is watching.
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BeeWare – write Python, run as native everywhere
SixtyFPS (https://sixtyfps.io/) is in progress for Rust, but it is still early days. It also does not technically use a native toolkit (it uses Qt), but I believe that might be on roadmap. For traditional GUI apps, I think the lack of a table or tree widget is the most limiting for the time being. They have stated they intend to remedy that.
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What are the best GUI libraries for a potentially “serious”/large project?
The most promising GUI hasn't been posted here, SixtyFPS. It's in it's early stages and not FOSS, but it's built by some ex-QT cats and has a lot of potential.
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Is there a reliable and documented GUI library out there?
People have been recommending https://sixtyfps.io/ to me.
- Images in sixtyfps
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Is it worth writing a GUI toolkit in Rust?
There is already a project to make a Qt like GUI toolkit in Rust: https://sixtyfps.io/ It is really similar to Qt https://sixtyfps.io/releases/0.1.5/docs/rust/sixtyfps/index.html
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Tauri – Electron alternative written in Rust
People are doing that too. https://sixtyfps.io/ is basically a Qt clone in Rust, actually developed by previous Qt developers.
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
spdlog, a pretty useful and more and more commonly used logging library for C++.\ SixtyFPS, an emerging GUI library for Rust, but you can use it in multiple languages. It uses OpenGL or Qt currently as backend (well, it's a new library and they wanted two from the get-go to make sure their abstractions are done right/well enough). They started a company this year for it too.
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Why I choose Electron even when I wanted to use QT
Just so some are not aware, there's a new project called sixtyfps by some people who were in the Qt world for long. I didn't take a deep dive into it but it looks promising.
What are some alternatives?
tera - A template engine for Rust based on Jinja2/Django
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
maud - :pencil: Compile-time HTML templates for Rust
iced - A cross-platform GUI library for Rust, inspired by Elm
minijinja - MiniJinja is a powerful but minimal dependency template engine for Rust compatible with Jinja/Jinja2
DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
handlebars-rust - Rust templating with Handlebars
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
sailfish - Simple, small, and extremely fast template engine for Rust
druid - A data-first Rust-native UI design toolkit.
markup.rs - A blazing fast, type-safe template engine for Rust.
gtk4-rs - Rust bindings of GTK 4