askama
ceres-solver
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askama | ceres-solver | |
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28 | 8 | |
3,081 | 3,589 | |
- | 2.3% | |
9.3 | 8.3 | |
6 days ago | 8 days ago | |
Rust | C++ | |
Apache License 2.0 | 3-Clause BSD License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
askama
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Deploying your Rust WASM Game to Web with Shuttle & Axum
I have inlined the CSS here, and you can use Rust-based tooling like Lightning CSS to minify and bundle CSS here. You might also want to create a Rust build script to generate the HTML from a template, using the askama crate (works a little like Jinja).
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Getting Started with Actix Web - The Battle-tested Rust Framework
This adds askama itself as well as the Responder trait implementation for the askama::Template type. askama expects your files to be in a subfolder of the project root called templates by default, so let's create the folder and then create an index.html file with the following HTML code in:
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Getting Started with Axum - Rust's Most Popular Framework
You can also use HTML templating with crates like askama, tera and maud! This can be combined with the power of lightweight JavaScript libraries like htmx to speed up time to production. You can read more about this on our other article about using HTMX with Rust which you can find here.. We also collaborated with Stefan Baumgartner on an article for serving HTML with Askama!
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RustGPT: ChatGPT UI Built with Rust, Htmx, SQLite
This is such a great project, thank you for sharing! It seems like you're getting the usual dump of negativity around HTMX... but as usual, not much coming from anyone who's actually tried to build something small/medium-sized. I keep hearing that this stack "would" fall apart in a bigger project, but I never hear any concrete, empirical descriptions of issues that actually do arise.
I'll offer one here... using HTMX usually means you're going to be writing HTML templates, and HTML templating languages don't have much IDE support. I really miss goto-definition etc. when I'm writing Jinja templates.
That being said, I've personally found Rust/HTMX to be a magnificent combo. I personally find writing backend endpoints in Rust to be no more cumbersome than any other language (after becoming comfortable with Rust)... and there's massive gains from the incredible tooling and type system.
I wonder if you've considered using Askama for your templates? It has a Axum integration that cleans up some of the boilerplate around template rendering. There's also an open PR for block fragments [1], which will make componentization of HTML fragments much easier, as discussed in this essay on the HTMX site [2].
We need more projects like this to demonstrate how useful, highly-interactive apps are made with HTMX. I'd encourage skeptics to try the same before writing it off.
[1] https://github.com/djc/askama/pull/824
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Announcing Stilts v0.1 A new template engine like Askama
This templating languge / engine is heavily inspired by Askama, but brings more rust into your template code. The project is still in early stages and is likely filled with bugs but I wanted to get something out there to get some feedback on.
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Full-Stack-Rust: Which approach in Frontend?
Askama
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Becoming Rustacean:Awesome Free Online Resources to Learn Rust Programming
Rust allows me to mainly only run the application to confirm things work from a business perspective.
For people starting out building stuff in rust - understand that there is a distinction of async code and libraries and can lead to confusing compiler errors if you don't realize there is a distinction. It's simple in hindsight but did cause me to waste hours barking up the wrong trees at first. Other wise just learn about `match` and Result/Option types asap, they're fundamental.
https://github.com/http-rs/tide tide is great to create an http server / routes
https://github.com/djc/askama I use this to template out HTML and it checks all my boxes, dynamic data, passing in functions, control flow.
https://github.com/launchbadge/sqlx sql interface for a variety of backend, async safe.
https://github.com/seanmonstar/reqwest http client to make requests
Rust is amazing, don't let the initial few speed bumps discourage you - building real things with rust is no more challenging today than any other modern language stack.
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Axum Railway Template, looking for peer review
I also Suggest using https://crates.io/crates/askama for Templates. even though it can be hard to get use to and they are compile time only It allows you to use Rust functions directly within the Template code. Which can make your life easier.
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Askama's markdown feature won't let me enable it
It was a bug in askama that was fixed. The solution is to use a newer version that contains the fix, but they have not released a new version of askama since fixing the bug, so 0.11.1 still contains the bug. It seems like 0.12 has been a long time coming but should finally be coming soon: https://github.com/djc/askama/issues/722
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Rust for Web Development | An Honest Evaluation
A good example is Askama, which should look good to folk from the python / django / jinja world: https://github.com/djc/askama
ceres-solver
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The Elements of Differentiable Programming
I can't reply to the guy saying julia is the only one. But there are others.
Ceres uses dual numbers
https://github.com/ceres-solver/ceres-solver/blob/master/inc...
This library from google is used everywhere in robotics, so it's hardly some backwater little side project.
So does c++ autodiff
- A large scale non-linear optimization library
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Photometric Bundle Adjustment library?
http://ceres-solver.org (if you want to implement it manually, see tutorials & openCV sfm module)
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Gradients Without Backpropagation
http://ceres-solver.org/ works well, in my experience.
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Is there a library for non-linear optimization in Rust?
Hey, people! I was wondering if there is a library for non-linear optimization, equivalent to that for Ceres Solver that you have in C++?
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What libraries do you miss from other languages?
I've not yet seen anything comparable to http://ceres-solver.org/
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Non-linear equation solver for microcontrollers
Disclaimer: I'm one of the authors of Ceres Solver which is widely used for solving computational geometry problems in computer vision. I also wrote TinySolver. And nowadays, I focus on Pigweed; a collection of embedded libraries targeting high-volume consumer electronics products. It's fun to see an overlap of these two areas expertise!
What are some alternatives?
tera - A template engine for Rust based on Jinja2/Django
Eigen
maud - :pencil: Compile-time HTML templates for Rust
casadi - CasADi is a symbolic framework for numeric optimization implementing automatic differentiation in forward and reverse modes on sparse matrix-valued computational graphs. It supports self-contained C-code generation and interfaces state-of-the-art codes such as SUNDIALS, IPOPT etc. It can be used from C++, Python or Matlab/Octave.
minijinja - MiniJinja is a powerful but minimal dependency template engine for Rust compatible with Jinja/Jinja2
GLM - OpenGL Mathematics (GLM)
handlebars-rust - Rust templating with Handlebars
OpenBLAS - OpenBLAS is an optimized BLAS library based on GotoBLAS2 1.13 BSD version.
sailfish - Simple, small, and extremely fast template engine for Rust
QuantLib - The QuantLib C++ library
markup.rs - A blazing fast, type-safe template engine for Rust.
CGal - The public CGAL repository, see the README below