Boost.Asio
C++ Actor Framework
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Boost.Asio | C++ Actor Framework | |
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20 | 4 | |
4,611 | 3,095 | |
- | 1.0% | |
8.1 | 9.8 | |
7 days ago | 4 days ago | |
C++ | C++ | |
- | BSD 3-clause "New" or "Revised" License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Boost.Asio
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How to synchronize access to application data in multithreaded asio?
Indeed looks like it, strand_executor_service.hpp is using a Mutex internally (otherwise it wouldn't make sense to me).
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how do i include header only libraries to my project.
as a side note, Asio is also released as an independent library without the boost stuff https://think-async.com/Asio/
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Any recommendations to use instead of Asio now that standalone version is dead?
Now that vinniefalco is going to kill off the asio standalone (see deprecate standalone ) and only support boost what would people then recommend to switch over to.
- Not young programmer wants to find source to liquidate gap in modern C++ knowledge.
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LumoclastFW 10 - Networking System
The ASIO framework can be found at https://think-async.com/Asio/ and the relevant license for its use is included in the GitHub repository in the Vendor/licenses directory.
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C++ 2D Game Development Stream 12 Notes
The library is found at https://think-async.com/Asio/.
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Multiplayer Networking Solutions
Asio Extracted from the much bigger Boost C++ library, it's apparently a really good networking library. As a bonus it also handles async / threads. Here's a really good video tutorial by OneLoneCoder
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My experience with C++ 20 coroutines
Yes: https://github.com/chriskohlhoff/asio/blob/master/asio/include/asio/coroutine.hpp
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Can anybody recommend a good place to gig hire software engineers?
Here's the main contributor to Asio. I looked at Asio's repository and this was the first guy.
- Ask HN: What are some examples of elegant software?
C++ Actor Framework
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C++ Jobs - Q3 2023
CAF
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Actor system for the JVM developed by Electronic Arts
I'd like to mention the native actor model implementation CAF, the C++ Actor Framework, and share some experiences. (Disclaimer: I've been developing on CAF in the past and have a good relationship with the creator.) CAF (1) provides native actors without an VM layer, (2) type-safe interfaces so that the compiler yells at you when a receiver cannot handle a message, and (3) transparent copy-on-write messaging so that you can still push stuff through pipelines and induce only copies only when a ref count is greater than one.
In our telemetry engine VAST, we've been using CAF successfully for several years for building a distributed system that always has a saturated write path. CAF provides a credit-based streaming abstraction as well, so that you can have backpressure across a chain of actors, making burst-induced OOM issues a blast from the past. You also get all the other benefits of actors, like linking and monitoring, to achieve well-defined failure semantics: either be up and running or collectively fail, but still allowing for local recovery—except for segfaults, this is where "native" has a disadvantage over VM-based actor models.
With CAF's network transparent runtime, a message ender doesn't need to know where receiver lives; the runtime either passes the message as COW pointer to the receiver or serializes it transparently. Other actor model runtimes support that as well, but I'm mentioning it because our experience showed that this is great value: we can can slice and dice our actors based on the deployment target, e.g., execute the application in one single process (e.g., for a beefy box) or wrap actors into single OS processes (e.g., when deploying on container auto-scalers).
The deep integration with the C++ type system allowed us to define very stable RPC-like interfaces. We're currently designing a pub/sub layer as alternate access path, because users are interested in tapping into streaming feeds selectively. This is not easy, because request-response and pub/sub are two ends of a spectrum, but it turns out we can support nicely with CAF.
Resources:
- CAF: https://github.com/actor-framework/actor-framework
- VAST: https://tenzir.github.io/vast/docs/understand-vast/actor-mod... (sorry for the incompleteness, we're in migration mode from the old docs, but this page is summarizing the benefits of CAF for us best)
- Good general actor model background: http://dist-prog-book.com/chapter/3/message-passing.html#why...
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C++ Jobs - Q2 2022
VAST is a flight recorder and security content execution engine. On the one hand, there exists a continuous stream of high-volume data sources (such as network telemetry as NetFlow, Zeek, Suricata, and endpoint telemetry). On the other hand, VAST processes needle-in-haystack queries to provide answers to questions like "has this threat been relevant to us 8 months ago?", and supports threat hunters with an interactive query capability to explore the data. From an engineering perspective, we focus especially on the separation of read and write path, concurrent message passing in an actor model runtime (CAF), and leveraging open standards, like Apache Arrow, to establish a high-bandwidth data plane for sharing data with downstream tooling. A flexible plugin API enables additional security-specific use cases on top, such as realtime matching of threat intelligence or mining of asset data for passive inventorization.
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C++ Jobs - Q4 2021
Technologies: Apache Arrow, Flatbuffers, C++ Actor Framework, Linux, Docker, Kubernetes
What are some alternatives?
libuv - Cross-platform asynchronous I/O
libevent - Event notification library
POCO - The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
rotor - Event loop friendly C++ actor micro-framework, supervisable
libev - Full-featured high-performance event loop loosely modelled after libevent
Taskflow - A General-purpose Parallel and Heterogeneous Task Programming System
Oat++ - 🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.
NCCL - Optimized primitives for collective multi-GPU communication
C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.