aseprite
Vim
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aseprite | Vim | |
---|---|---|
326 | 423 | |
26,153 | 34,653 | |
3.3% | 1.5% | |
9.7 | 9.9 | |
9 days ago | 4 days ago | |
C++ | Vim Script | |
- | Vim License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
aseprite
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Monodraw
Nitpick: Aseprite is source-available, not open source by the Open Source Initiative's definition. From the Aseprite EULA [1]:
> (g) Source code.
> You may only compile and modify the source code of the SOFTWARE PRODUCT for your own personal purpose or to propose a contribution to the SOFTWARE PRODUCT.
The OSI's definition of open source [2] requires distribution of unmodified and modified copies (with the exception of lone, unmodified copies; I read somewhere that writing a hello world program is a workaround):
> 1. Free Redistribution
> The license shall not restrict any party from selling or giving away the software as a component of an aggregate software distribution containing programs from several different sources. The license shall not require a royalty or other fee for such sale.
...
> 3. Derived Works
> The license must allow modifications and derived works, and must allow them to be distributed under the same terms as the license of the original software.
"free software" is ambiguous to English speakers/writers, but "open source" is ambiguous in its own way.
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Mindustry: Open-source automation tower defense game
That's not because you didn't know about it that it is a "new trend"
https://github.com/Poussinou/FLOSS-Games-on-Steam
https://store.steampowered.com/curator/38475471-Libre-Open-S...
It's nothing new, and also exist in the tooling side of things
https://store.steampowered.com/app/431730/Aseprite/ - https://github.com/aseprite/aseprite
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Automating sprite packing and flipbook creation in Unreal Engine (Aseprite + TexturePacker + Unreal)
This is specifically targeted for Aseperite users, and also makes use of a great tool called TexturePacker by CodeAndWeb. Andreas from CodeAndWeb always helps me out when I email them, and the software itself is awesome, so I figured I'd give it a boost.
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Thirteen Potions Build Log
I'd never used Aseprite before, but it was luckily pretty straightforward to copy and paste and slightly edit the knight into a little spritesheet!
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Paint on Windows is getting layers and transparency support
One of my favorite "MS Paint" clones is KolourPaint[1]. I've been using it for over a decade (you have to search around to get it on non-linux platforms but I presently have it on MacOS). One of my favorite features is how it handles transparency, where it's just treated like another "color".
If anyone is heavy into pixel art, you may also be interested in Aseprite[2].
- Herramientas y lenguajes para aprender a hacer videojuegos?
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How to name the new bundle of importers?
I'm finalizing a large bundle of raster graphics and animation importers for Godot. This bundle already supports: Aseprite, Krita and Pencil2D. And will be able to support GraphicsGale, Piskel, Pixelorama and regular GIF-format in the future.
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What's everyone working on this week (26/2023)?
An Aseprite file loader that parses .ase files and hotloads them directly into my game engine’s animation asset format.
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Help Building Aseprite!
Just follow official install guide https://github.com/aseprite/aseprite/blob/main/INSTALL.md
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Feedback for the new demo of my upcoming 2D parkour game
I used Aseprite to make the pixel art
Vim
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Ask HN: Is Vim Dead?
There have been six releases of Vim _this week_. So, no, Vim is not "dead".
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100+ FREE Resources Every Web Developer Must Try
Vim
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Building a web server: Installing the right software
We wanted this machine to be as lean as possible. There is only so much memory and processing power to go around. Remember, our machine has 3 GHz Dual-Core Intel Core i7 processor with 16 GB 1600 MHz DDR3 memory. We also wanted as much of that space and power to be used for serving up our web applications. However, we also wanted to have an additional option for editing any code files, in addition to vim.
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Microsoft is exploring adding a command line text editor into Windows, and it wants your feedback
Vim: winget install vim.vim
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Raylib Library For Video Games Programming as Senior Developer
So Raylib library could be your best option. Let's code, just open your text editor like vim or VSCodium in your Windows, Linux or Mac computer and let's build our indie game with Raylib library, no extra dependencies are needed.
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Best code to build tools with for Excel
When you said Vim, I thought you were talking about Vim (a code editor). Clearly not haha
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Deploying a secured Node.js Application on AWS EC2 Instance from scratch (Detailed Guide)
Let’s get to it! To create your service file, you can use Vim (if you enjoy a challenge) or Nano as your editor, and I will be using Nano. Thank you and God bless 🙏🏿. So to create your service file in the appropriate directory, you will execute the command
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Quarkus 3.4 - Container-first Java Stack: Install with OpenJDK 21 and Create REST API
When you use NeoVim/Vim, you should type :next after :w (save) in order to switch files.
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Lightweight dev tools.
I used to be a pretty heavy Vim user (RIP Bram), but when I started doing a lot of remote pairing with less experienced devs I realised that they were sometimes having trouble following along when I was driving. Their experience was basically "click click click" some text whizzes around the screen.
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The Future of the Vim Project
From what I can tell the reason is that that’s the way it was always done. As I understand it, back in the days before there were distributed version control systems, Bram was the only one who could commit to the code-base so he would credit the actual author of a submitted patch in the commit message. He continued this practice after the Vim project moved to Mercurial (and Git).
Related discussion: https://github.com/vim/vim/issues/1554
What are some alternatives?
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
Pixelorama - A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!
piskel - A simple web-based tool for Spriting and Pixel art.
tiled - Flexible level editor
neovim - Vim-fork focused on extensibility and usability
Geany - A fast and lightweight IDE
skia-binaries - Prebuilt binaries generated with GitHub Actions that are downloaded by skia-binding's build.rs script.
KDevelop - Cross-platform IDE for C, C++, Python, QML/JavaScript and PHP
swiper - Ivy - a generic completion frontend for Emacs, Swiper - isearch with an overview, and more. Oh, man!
calcurse - A text-based calendar and scheduling application
Visual Studio Code - Visual Studio Code
Chicago95 - A rendition of everyone's favorite 1995 Microsoft operating system for Linux.