aseprite
shapez.io
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aseprite | shapez.io | |
---|---|---|
329 | 87 | |
26,401 | 6,157 | |
2.4% | 1.0% | |
9.7 | 0.0 | |
5 days ago | 18 days ago | |
C++ | JavaScript | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
aseprite
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Paint.net
Aseprite is free if you compile it yourself [0], and can still be used for commercial purposes if compiled this way [1]. But I recommend buying it anyway to support the project.
[0]: https://github.com/aseprite/aseprite/
[1]: https://www.aseprite.org/faq/#can-i-sell-graphics-created-wi...
- Backdoor in upstream xz/liblzma leading to SSH server compromise
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Monodraw
Nitpick: Aseprite is source-available, not open source by the Open Source Initiative's definition. From the Aseprite EULA [1]:
> (g) Source code.
> You may only compile and modify the source code of the SOFTWARE PRODUCT for your own personal purpose or to propose a contribution to the SOFTWARE PRODUCT.
The OSI's definition of open source [2] requires distribution of unmodified and modified copies (with the exception of lone, unmodified copies; I read somewhere that writing a hello world program is a workaround):
> 1. Free Redistribution
> The license shall not restrict any party from selling or giving away the software as a component of an aggregate software distribution containing programs from several different sources. The license shall not require a royalty or other fee for such sale.
...
> 3. Derived Works
> The license must allow modifications and derived works, and must allow them to be distributed under the same terms as the license of the original software.
"free software" is ambiguous to English speakers/writers, but "open source" is ambiguous in its own way.
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Mindustry: Open-source automation tower defense game
That's not because you didn't know about it that it is a "new trend"
https://github.com/Poussinou/FLOSS-Games-on-Steam
https://store.steampowered.com/curator/38475471-Libre-Open-S...
It's nothing new, and also exist in the tooling side of things
https://store.steampowered.com/app/431730/Aseprite/ - https://github.com/aseprite/aseprite
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Automating sprite packing and flipbook creation in Unreal Engine (Aseprite + TexturePacker + Unreal)
This is specifically targeted for Aseperite users, and also makes use of a great tool called TexturePacker by CodeAndWeb. Andreas from CodeAndWeb always helps me out when I email them, and the software itself is awesome, so I figured I'd give it a boost.
- Monetizing from open source games
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Why is this happening??? Whenever I paste an image into Aseprite the colors change to purple
Are you on macOS? There is a known issue that we've just fixed and released a new version with the fix today as v1.3-rc7 (we're going to publish some release notes in the following days).
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Thirteen Potions Build Log
I'd never used Aseprite before, but it was luckily pretty straightforward to copy and paste and slightly edit the knight into a little spritesheet!
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3D object with animated texture from Blender to Godot -- has anyone gotten this working?
I modeled this simple computer in Blender and used the Pribambase plugin to create an animated texture for it with aseprite. I keyframed the animation in Blender and it works perfectly there.
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Paint on Windows is getting layers and transparency support
One of my favorite "MS Paint" clones is KolourPaint[1]. I've been using it for over a decade (you have to search around to get it on non-linux platforms but I presently have it on MacOS). One of my favorite features is how it handles transparency, where it's just treated like another "color".
If anyone is heavy into pixel art, you may also be interested in Aseprite[2].
shapez.io
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Niagara Launcher
You can pay for FOSS software. I do it to support FOSS developers and maintainers.
software example: Krita https://store.steampowered.com/app/280680/Krita/ source code https://invent.kde.org/graphics/krita
game example: Shapez https://store.steampowered.com/app/1318690/shapez/ https://github.com/tobspr-games/shapez.io
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What is your opinion on gaming?
Shapez.io is sold Steam but the source code and build instructions are on github: https://github.com/tobspr-games/shapez.io
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Shapez on Epic for free!!
It's been free on github the whole time 😝
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Any free games similar to factorio?
It's free on github too :P
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Does anyone know how to build Shapezio from source?
apparently the instructions from github are outdated or something
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Did you ever published an electron application on Steam?
I have experience in releasing an Capture Note made with Electron and there are some annoying processes, but it is possible without as much difficulty as I thought. From what I know, there are also games that have been released. Try looking for "Danger Crew" or Shapez. Shapez is open source, so it may be more helpful.
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Built Shapez.io from github on Ubuntu 20.04; now I need to build a complex shape to level up, but I don't have a stacker yet? Is this broken?
It's possible that this is a bug in how I've built the local version, or that the local version is only a demo. So I have filed https://github.com/tobspr-games/shapez.io/issues/1500 to see if that's the case.
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Is it possible to release an electronJS (html, js) on steam? Is there any rules to respect for the executable?
Pretty sure shapez.io is an Electron app, and that's on Steam.
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Would it be a really bad idea to make your game open source? Give it a forum where anyone can commission features, and ask for donations from players/ modders to fund managing and debugging the project, keeping it a coherent whole.
Hmm, like Thrive and Shapez.io?
- What open source games do you play?
What are some alternatives?
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
Mindustry - The automation tower defense RTS
Pixelorama - A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!
stack-overflow-import - Import arbitrary code from Stack Overflow as Python modules.
piskel - A simple web-based tool for Spriting and Pixel art.
tModLoader - A mod to make and play Terraria mods. Supports Terraria 1.4 (and earlier) installations
tiled - Flexible level editor
goldberg_emulator
skia-binaries - Prebuilt binaries generated with GitHub Actions that are downloaded by skia-binding's build.rs script.
shapez.io - shapez.io is an open source base building game inspired by factorio! Available on web & desktop
Chicago95 - A rendition of everyone's favorite 1995 Microsoft operating system for Linux.
CnC_Remastered_Collection