aseprite VS love

Compare aseprite vs love and see what are their differences.

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aseprite love
329 258
26,483 4,341
2.7% 5.9%
9.7 9.6
5 days ago 7 days ago
C++ C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

aseprite

Posts with mentions or reviews of aseprite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-29.
  • Paint.net
    4 projects | news.ycombinator.com | 29 Mar 2024
    Aseprite is free if you compile it yourself [0], and can still be used for commercial purposes if compiled this way [1]. But I recommend buying it anyway to support the project.

    [0]: https://github.com/aseprite/aseprite/

    [1]: https://www.aseprite.org/faq/#can-i-sell-graphics-created-wi...

  • Backdoor in upstream xz/liblzma leading to SSH server compromise
    49 projects | news.ycombinator.com | 29 Mar 2024
  • Monodraw
    14 projects | news.ycombinator.com | 9 Mar 2024
    Nitpick: Aseprite is source-available, not open source by the Open Source Initiative's definition. From the Aseprite EULA [1]:

    > (g) Source code.

    > You may only compile and modify the source code of the SOFTWARE PRODUCT for your own personal purpose or to propose a contribution to the SOFTWARE PRODUCT.

    The OSI's definition of open source [2] requires distribution of unmodified and modified copies (with the exception of lone, unmodified copies; I read somewhere that writing a hello world program is a workaround):

    > 1. Free Redistribution

    > The license shall not restrict any party from selling or giving away the software as a component of an aggregate software distribution containing programs from several different sources. The license shall not require a royalty or other fee for such sale.

    ...

    > 3. Derived Works

    > The license must allow modifications and derived works, and must allow them to be distributed under the same terms as the license of the original software.

    "free software" is ambiguous to English speakers/writers, but "open source" is ambiguous in its own way.

    [1] https://github.com/aseprite/aseprite/blob/main/EULA.txt

    [2] https://opensource.org/osd

  • Mindustry: Open-source automation tower defense game
    6 projects | news.ycombinator.com | 22 Dec 2023
    That's not because you didn't know about it that it is a "new trend"

    https://github.com/Poussinou/FLOSS-Games-on-Steam

    https://store.steampowered.com/curator/38475471-Libre-Open-S...

    It's nothing new, and also exist in the tooling side of things

    https://store.steampowered.com/app/431730/Aseprite/ - https://github.com/aseprite/aseprite

  • Automating sprite packing and flipbook creation in Unreal Engine (Aseprite + TexturePacker + Unreal)
    2 projects | /r/unrealengine | 9 Dec 2023
    This is specifically targeted for Aseperite users, and also makes use of a great tool called TexturePacker by CodeAndWeb. Andreas from CodeAndWeb always helps me out when I email them, and the software itself is awesome, so I figured I'd give it a boost.
  • Monetizing from open source games
    1 project | /r/gamedev | 6 Dec 2023
  • Why is this happening??? Whenever I paste an image into Aseprite the colors change to purple
    1 project | /r/aseprite | 15 Nov 2023
    Are you on macOS? There is a known issue that we've just fixed and released a new version with the fix today as v1.3-rc7 (we're going to publish some release notes in the following days).
  • Thirteen Potions Build Log
    4 projects | dev.to | 22 Oct 2023
    I'd never used Aseprite before, but it was luckily pretty straightforward to copy and paste and slightly edit the knight into a little spritesheet!
  • 3D object with animated texture from Blender to Godot -- has anyone gotten this working?
    1 project | /r/godot | 26 Sep 2023
    I modeled this simple computer in Blender and used the Pribambase plugin to create an animated texture for it with aseprite. I keyframed the animation in Blender and it works perfectly there.
  • Paint on Windows is getting layers and transparency support
    5 projects | news.ycombinator.com | 18 Sep 2023
    One of my favorite "MS Paint" clones is KolourPaint[1]. I've been using it for over a decade (you have to search around to get it on non-linux platforms but I presently have it on MacOS). One of my favorite features is how it handles transparency, where it's just treated like another "color".

    If anyone is heavy into pixel art, you may also be interested in Aseprite[2].

    [1] http://www.kolourpaint.org/

    [2] https://www.aseprite.org/

love

Posts with mentions or reviews of love. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-17.
  • Ask HN: Yo wants to build a game, I'm lost. What can I do?
    20 projects | news.ycombinator.com | 17 Jan 2024
    I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together.

    There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher.

    I wonder if you could spend some time prototyping some of his ideas in LÖVE https://love2d.org/ -- if you show him the smallest sketch of something working, he might have an idea about what to add next.

    Many years ago, on a flight, we went from 0 to game before we landed (with no experience).

  • Show HN: A variant of Conway's Game of Life in color you can run on your phone
    1 project | news.ycombinator.com | 13 Jan 2024
    * When a cell is born it randomly takes on the color of one of its (3) parents.

    To try it out:

    1. Install LÖVE for your device from https://love2d.org (~5MB and open source). (iOS requires building from source on a Mac, or installing the third-party Love2D Studio: https://love2d-studio.marknoteapp.com)

    2. Install my Lua Carousel from https://akkartik.itch.io/carousel (~100KB). It includes all its source code and can be edited live on a computer as it runs.

    3. Copy the ~100 lines of code from the bottom of https://akkartik.itch.io/carousel/devlog/651711/new-version-after-9-days and paste them into Lua Carousel.

  • Gearing up for Lua
    3 projects | dev.to | 1 Jan 2024
    Probably the most important piece of software we'll be playing around with is a game engine called LÖVE. Lua is well known around developer circles as being a good scripting language when it comes to making games, and this engine is one of the more popular. I'll be going through installation at the end of this post.
  • Original Sling'n'shoot Worms Game
    4 projects | news.ycombinator.com | 28 Dec 2023
    I got it – these are the steps I took:

    1. Download Love from https://love2d.org/

  • Can't make my mind about which engine to use
    2 projects | /r/gamedev | 10 Dec 2023
    libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
  • How Do I Compile/Install Love 0.10.2 on Linux?
    2 projects | /r/love2d | 7 Dec 2023
    You don't need to use git if you don't want to. Try downloading the 0.10.2 source directly here (the file you want is love-0.10.2-linux-src.tar.gz); I see you've tried this already but try again just to see what happens. Extract it to a directory (e.g. love-0.10.2-linux-src) and then run:
  • Not only Unity...
    53 projects | /r/opensourcegames | 11 Nov 2023
    Love2d (MIT/C++/Lua) https://github.com/love2d/love
  • Ask HN: Released games built on FOSS engines?
    12 projects | news.ycombinator.com | 17 Oct 2023
    - Löve (doesn't have a separate page, but showcases a few games at the bottom of the page): https://love2d.org
  • How to have the coolest booth at a tech conference 🕹👾
    3 projects | dev.to | 3 Oct 2023
    The game, Wasp Escape, was built using the open-source Löve 2D game library for Lua.
  • I want to make a game but I'm scared...
    3 projects | /r/gamedev | 15 Sep 2023
    love2d (lua) is a productive, fun, good docs, and most importantly proven / field-tested 2d game library, with easy to learn fast to compile and fast to run language - lua. while lua might not have a lot of features as python, the big bonus is that its much more focused language, which is important because otherwise you can get easily distracted on bells and whistles that other programming languages provide, i know that from experience

What are some alternatives?

When comparing aseprite and love you can also consider the following projects:

LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite

raylib - A simple and easy-to-use library to enjoy videogames programming

Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

Godot - Godot Engine – Multi-platform 2D and 3D game engine

piskel - A simple web-based tool for Spriting and Pixel art.

MonoGame - One framework for creating powerful cross-platform games.

tiled - Flexible level editor

Godot Card Game Framework - A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.

skia-binaries - Prebuilt binaries generated with GitHub Actions that are downloaded by skia-binding's build.rs script.

TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.

Chicago95 - A rendition of everyone's favorite 1995 Microsoft operating system for Linux.

bevy - A refreshingly simple data-driven game engine built in Rust