areweguiyet
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areweguiyet | Slint | |
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31 | 60 | |
385 | 3,094 | |
1.8% | - | |
8.1 | 9.9 | |
3 days ago | about 2 years ago | |
HTML | Rust, C++, JavaScript | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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areweguiyet
- Rust for Embedded Systems: Current State, Challenges and Open Problems
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The KDE desktop gets an overhaul with Plasma 6
I would suggest that nearly every person on this website is a developer. Both C and C++ let you shoot yourself in the foot quite easily, but at least C++ has RAII.
If you're referring to Rust, it's just not there yet for anything serious: https://areweguiyet.com/
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Ask HN: Rust Viable for Data Analytics?
I normally use python to do some quick data analysis, with pandas/polars/pyspark/...
But I've started to use rust more and more in the last few weeks and really start to like it.
Does anyone have experience doing data analysis with rust, and would you recommend it over python?
And are there any resources like https://areweguiyet.com/ but for data analysis?
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On inheritance and why it's good Rust doesn't have it
You still haven't said anything about why those existing frameworks don't count. Again, they are used in production and do exactly what a gui framework is supposed to do. Sure they may not have all the features of the frameworks that have existed a decade before rust even existed but the issue is time not rust itself. They very clearly can be used to build complex UI without inheritance. Since you mentioned it, you should probably actually look at it https://areweguiyet.com/ the page clearly says that GUI frameworks do exist in rust.
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BeeWare Toga v0.4.0 – A Python native, OS native GUI toolkit
The web site https://areweguiyet.com/ has a list of GUI libraries for Rust.
I haven’t tried any yet as I lack the time, but it can be a good starting point.
Iced and Slint where interesting when I looked at that, and Slint may be done by former Qt developers.
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Learn graphics for theoretical gui with rust
I also hope that it is consistent with the goals mentioned at https://areweguiyet.com/
- Are We <Thing> Yet?
- Is it possible to build a gui which is both cross compatible and native?
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Can someone explain in layman's terms what is the deal with the GUI Framework for Rust?
There is research being done, people are working on architectures based on the ELM architecture (check areweguiyet.com for more) and reactive ones, but I haven't had a very good experience out of them yet.
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Announcing concoct! A cross-platform native UI framework (formerly viewbuilder)
Very nice! Hoping to see this on https://github.com/areweguiyet/areweguiyet ;-)
Slint
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Slint VS slint - a user suggested alternative
2 projects | 17 Oct 2023
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Will Qt support the Rust language by default? (just curiosity)
As an anecdote, the three top contributors to sixtyfps are ex-Qt people. I think it is not anecdotal that there is at least some degree of overlap and competition between Rust and C++, and that this is a market that surely The Qt Company is watching.
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BeeWare – write Python, run as native everywhere
SixtyFPS (https://sixtyfps.io/) is in progress for Rust, but it is still early days. It also does not technically use a native toolkit (it uses Qt), but I believe that might be on roadmap. For traditional GUI apps, I think the lack of a table or tree widget is the most limiting for the time being. They have stated they intend to remedy that.
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What are the best GUI libraries for a potentially “serious”/large project?
The most promising GUI hasn't been posted here, SixtyFPS. It's in it's early stages and not FOSS, but it's built by some ex-QT cats and has a lot of potential.
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Is there a reliable and documented GUI library out there?
People have been recommending https://sixtyfps.io/ to me.
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Is it worth writing a GUI toolkit in Rust?
There is already a project to make a Qt like GUI toolkit in Rust: https://sixtyfps.io/ It is really similar to Qt https://sixtyfps.io/releases/0.1.5/docs/rust/sixtyfps/index.html
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Tauri – Electron alternative written in Rust
People are doing that too. https://sixtyfps.io/ is basically a Qt clone in Rust, actually developed by previous Qt developers.
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
spdlog, a pretty useful and more and more commonly used logging library for C++.\ SixtyFPS, an emerging GUI library for Rust, but you can use it in multiple languages. It uses OpenGL or Qt currently as backend (well, it's a new library and they wanted two from the get-go to make sure their abstractions are done right/well enough). They started a company this year for it too.
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Why I choose Electron even when I wanted to use QT
Just so some are not aware, there's a new project called sixtyfps by some people who were in the Qt world for long. I didn't take a deep dive into it but it looks promising.
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State of Rust GUI in 2021?
https://sixtyfps.io/ have a toolkit with Rust with free and paid offerings. I haven't used it, but might be worth the look.
What are some alternatives?
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
iced - A cross-platform GUI library for Rust, inspired by Elm
DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
druid - A data-first Rust-native UI design toolkit.
gtk4-rs - Rust bindings of GTK 4
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
QMetaObject crate for Rust - Integrate Qml and Rust by building the QMetaObject at compile time.
Native Windows GUI - A light windows GUI toolkit for rust
gtk-rs - Rust bindings for GTK 3
Cursive - A Text User Interface library for the Rust programming language
GuiLite - ✔️The smallest header-only GUI library(4 KLOC) for all platforms