areweguiyet
libui-rs
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areweguiyet | libui-rs | |
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31 | 1 | |
383 | 120 | |
2.1% | - | |
8.1 | 0.0 | |
4 days ago | over 3 years ago | |
HTML | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
areweguiyet
- Rust for Embedded Systems: Current State, Challenges and Open Problems
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The KDE desktop gets an overhaul with Plasma 6
I would suggest that nearly every person on this website is a developer. Both C and C++ let you shoot yourself in the foot quite easily, but at least C++ has RAII.
If you're referring to Rust, it's just not there yet for anything serious: https://areweguiyet.com/
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Ask HN: Rust Viable for Data Analytics?
I normally use python to do some quick data analysis, with pandas/polars/pyspark/...
But I've started to use rust more and more in the last few weeks and really start to like it.
Does anyone have experience doing data analysis with rust, and would you recommend it over python?
And are there any resources like https://areweguiyet.com/ but for data analysis?
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On inheritance and why it's good Rust doesn't have it
You still haven't said anything about why those existing frameworks don't count. Again, they are used in production and do exactly what a gui framework is supposed to do. Sure they may not have all the features of the frameworks that have existed a decade before rust even existed but the issue is time not rust itself. They very clearly can be used to build complex UI without inheritance. Since you mentioned it, you should probably actually look at it https://areweguiyet.com/ the page clearly says that GUI frameworks do exist in rust.
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BeeWare Toga v0.4.0 – A Python native, OS native GUI toolkit
The web site https://areweguiyet.com/ has a list of GUI libraries for Rust.
I haven’t tried any yet as I lack the time, but it can be a good starting point.
Iced and Slint where interesting when I looked at that, and Slint may be done by former Qt developers.
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Learn graphics for theoretical gui with rust
I also hope that it is consistent with the goals mentioned at https://areweguiyet.com/
- Are We <Thing> Yet?
- Is it possible to build a gui which is both cross compatible and native?
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Can someone explain in layman's terms what is the deal with the GUI Framework for Rust?
There is research being done, people are working on architectures based on the ELM architecture (check areweguiyet.com for more) and reactive ones, but I haven't had a very good experience out of them yet.
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Announcing concoct! A cross-platform native UI framework (formerly viewbuilder)
Very nice! Hoping to see this on https://github.com/areweguiyet/areweguiyet ;-)
libui-rs
What are some alternatives?
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
bonsai - A library for building dynamic webapps, using Js_of_ocaml
gtk-rs - Rust bindings for GTK 3
piet - An abstraction for 2D graphics.
vgtk - A declarative desktop UI framework for Rust built on GTK and Gtk-rs
imgui-rs - Rust bindings for Dear ImGui
cowbump - Image viewer with tag based filtering
bl3_save_edit - Borderlands 3 Save/Profile Editor for Windows/MacOS and Linux!
klask - Automatically create GUI applications from clap3 apps
FlatLaf - FlatLaf - Swing Look and Feel (with Darcula/IntelliJ themes support)
nodegui - A library for building cross-platform native desktop applications with Node.js and CSS 🚀. React NodeGui : https://react.nodegui.org and Vue NodeGui: https://vue.nodegui.org
Epic-Asset-Manager - A frontend to Assets purchased on Epic Games Store