archcraft
Godot
archcraft | Godot | |
---|---|---|
54 | 2,786 | |
3,281 | 98,578 | |
0.5% | 1.0% | |
6.2 | 10.0 | |
3 months ago | 5 days ago | |
Shell | C++ | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
archcraft
- Convert Linux to Windows
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Looking for a Distro suitable for Programming (Mostly Java) and Web Creation (HTML and CSS)
try a few different ones that comes preinstalled with a window manager - window managers are all slightly different so it comes down to which one you prefer to use If you want to try Bspwm you can check out Archcraft - it comes preinstalled with bspwm and openbox and several themes
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April Release of Archcraft is now available.
Website : https://archcraft.io
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Using i3 on a laptop is such a great experience
If you don't want to configure it yourself, use an already configured setup like Archcraft.
- Timed out waiting for device ??-ports/org.qemu.guest_agent.0
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Permission Denied error when running pipemenu
I'm using Openbox for the first time, it has been working wonderfully. I've decided to take some configuration from Archcraft, (mostly to make my base Arch install look a bit better) however the pipemenu seems to not work.
- Postgres en Arch Linux
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thinking about switching from gnome to just a wm
This might not be popular here, but archcraft could be a good starting point to get into WMs, as it's basically arch but with openbox and all the stuff you might want pre-installed. I don't have too much experience with it though, so I can't say how it compares to a custom setup in terms of performance.
- GTK applications have extremely small font. How do I fix this?
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Trying to install arch craft
Anyway, I want to install archcraft and I've been getting a black screen during live boot. Fortunately, the fix is well known and its documented in the official wiki... Unfortunately I don't understand the instructions:
Godot
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Top 10 Dev Tools That Will Define Engineering in 2025
Explore resources on Unity, Unreal Engine, and Godot for more.
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VisionOS Godot Engine support merged
I noticed that Godot Engine Apple Vision OS support is merged today. <3
https://github.com/godotengine/godot/pull/105628
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The ultimate open source stack for building AI agents
Godot + LLM backend
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Migrating Away from Rust
> I failed to fairly evaluate my options at the start of the project.
The more projects I do, the more time I find that I dedicate to just planning things up front. Sometimes it's fun to just open a game engine and start playing with it (I too have an unfair bias in this area, but towards Godot [https://godotengine.org/]), but if I ever want to build something to release, I start with a spreadsheet.
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Presentation Slides with Markdown
It’s definitely niche, but one of the best presentations I’ve ever seen was done in godot [0]
One of my coworkers copied our PowerPoint theme, built a super basic presentation mode with transitions and used the engine for interactive demos live in the slides running the code.
[0] https://godotengine.org/
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Native visionOS platform support in Godot
If you are talking about this link [0], the person answering is from the Godot team and not Apple.
[0] https://github.com/godotengine/godot/pull/105628#issuecommen...
- (Godot Engine) Native VisionOS Platform Support
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Convert Linux to Windows
I don’t think the support depends on distros much, I think the main variable is hardware. If you have a desktop PC bought in the last ~5 years the support should be OK, for the hardware older than that the support is not guaranteed. GeForce GT 730 (launched in 2014) doesn’t support Vulkan, Intel only supports Vulkan on Windows starting from Skylake launched in 2015.
Then there’re quality issues. If you search internets for “Windows Vulkan issue” you’ll find many end users with crashing games, game developers with crashing game engines https://github.com/godotengine/godot/issues/100807 recommendations to update drivers or disable some Vulkan layers in registry, etc.
On Windows, Vulkan is simply not as reliable as D3D. The reasons include market share, D3D being a requirement to render the desktop, D3D runtime being a part of the OS supported by Microsoft (Vulkan relies solely on GPU vendors), and D3D being older (first version of VK spec released in 2016, D3D11 is from 2009).
Another thing, on Linux, the situation with Vulkan support is less than ideal for mobile and embedded systems. Some embedded ARM SoCs only support GLES 3.1 (which BTW is not too far from D3D 11.0 feature-wise) but not Vulkan.
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A 10x Faster TypeScript
I personally find Go miles easier than Rust.
Is this the ultimate reason,Go is fast enough without being overally difficult. I'm humbly open to being wrong.
While I'm here, any reason Microsoft isn't sponsoring a solid open source game engine.
Even a bit of support for Godot's C#( help them get it working on web), would be great.
Even better would be a full C# engine with support for web assembly.
https://github.com/godotengine/godot/issues/70796
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Leveraging Open Source: The Sandbox's Game-Changing Integration
Historically, open-source software has played a critical role in democratizing the development process. Platforms like Blender for 3D modeling and Godot Engine for game creation have revolutionized the creative process, offering free and powerful alternatives to proprietary solutions. By integrating these tools, The Sandbox leverages the robustness of community-driven technology and innovative coding practices that have been refined over years of collaborative use. The decision to delve into open source is not merely about cost savings or accessibility—it signals a paradigm shift. By embracing transparency and community input, The Sandbox is setting the stage for new forms of digital ownership and interaction. These practices lead to more secure, adaptable, and innovative gaming experiences that challenge the norms of traditional game development.
What are some alternatives?
labwc - A Wayland window-stacking compositor
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
archuseriso - A set of bash script programs to create bootable Arch Linux images and to create bootable USB flash drives with a desktop environment.
bevy - A refreshingly simple data-driven game engine built in Rust
archcraft-i3wm - // Configuration : I3wm
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU