apecs VS machines

Compare apecs vs machines and see what are their differences.

apecs

a fast, extensible, type driven Haskell ECS framework for games (by jonascarpay)

machines

Networks of composable stream transducers (by ekmett)
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apecs machines
4 0
381 335
- -
7.3 3.6
9 days ago 6 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

apecs

Posts with mentions or reviews of apecs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-18.

machines

Posts with mentions or reviews of machines. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning machines yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing apecs and machines you can also consider the following projects:

frpnow

ImperativeHaskell - Proof that Haskell can look and act like an imperative language.

pipes - Compositional pipelines

recursion-schemes - Generalized bananas, lenses and barbed wire

daemons - Daemons in Haskell made fun and easy

record - Anonymous records

static-closure

capability - Extensional capabilities and deriving combinators

fused-effects - A fast, flexible, fused effect system for Haskell

selective - Selective Applicative Functors: Declare Your Effects Statically, Select Which to Execute Dynamically

extensible-effects - Extensible Effects: An Alternative to Monad Transformers