apecs
ImperativeHaskell
Our great sponsors
apecs | ImperativeHaskell | |
---|---|---|
4 | - | |
381 | 74 | |
- | - | |
7.3 | 0.0 | |
about 1 month ago | almost 12 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
apecs
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I want to make a game in Haskell to surprise my boyfriend, but don’t know where to start.
There's an apecs-gloss tutorial here that is a simple Shmup.
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New Haskell ebook: Learn Haskell by building a blog generator
The apecs paper and associated shoot 'em up game tutorial
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Looking for projects that make heavy use of IntMap which have benchmarks
apecs uses IntMaps all over the place and is benchmarked. They're the most common backing data structure for Components I'd say.
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Unity Patents ECS
Example of ECS that was published on GitHub before this patent was even filed: https://github.com/jonascarpay/apecs.git
ImperativeHaskell
We haven't tracked posts mentioning ImperativeHaskell yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
frpnow
ConstraintKinds - Implements common Haskell type classes using the constraint kinds pattern to allow constraints.
record - Anonymous records
free - free monads
extensible-effects - Extensible Effects: An Alternative to Monad Transformers
distributed-closure - Serializable closures for distributed programming.
hask - Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!)
abstract-par
funflow - Functional workflows
capability - Extensional capabilities and deriving combinators
selective - Selective Applicative Functors: Declare Your Effects Statically, Select Which to Execute Dynamically
motor - Type-safe effectful state machines in Haskell