apecs-hint-demo VS deploy-hint

Compare apecs-hint-demo vs deploy-hint and see what are their differences.

apecs-hint-demo

demonstrating how to use hint to dynamically modify the game world of an apecs-based game (by gelisam)

deploy-hint

Demonstrating that you don't need to install ghc in order to use the hint library. (by gelisam)
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apecs-hint-demo deploy-hint
1 1
5 9
- -
0.0 0.0
almost 2 years ago almost 3 years ago
Haskell Haskell
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

apecs-hint-demo

Posts with mentions or reviews of apecs-hint-demo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-01.
  • hint: Runtime Haskell interpreter
    6 projects | /r/haskell | 1 May 2022
    Assuming you've succeeded this far, the real challenge is going to be to give the interpreted code access to your game's types. It is imperative to define those in a separate library from the package which calls hint. With stack and cabal, it then suffices to point hint to the package database in which that library is installed. I just created an example repo demonstrating how to use this inside a small apecs program: https://github.com/gelisam/apecs-hint-demo

deploy-hint

Posts with mentions or reviews of deploy-hint. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-01.
  • hint: Runtime Haskell interpreter
    6 projects | /r/haskell | 1 May 2022
    The fact that a ghc installation is needed at runtime is indeed a weak point of the library, but I want to point out that hint is not calling the ghc executable at runtime, it is calling the ghc library, which in turn assumes the presence of a bunch of files on your machine. The easiest way to get those files on your machine is to install ghc, but it's not the only way! I have a proof of concept demonstrating how it is possible to bundle those files with your project so that your end users don't have to install ghc themselves. That proof of concept was recently extended to a real world use case in https://tidalcycles.org/; /u/yaxu, did that end up working? Is there anything you or I could do to make it easier for the next person to apply those ideas to their project?

What are some alternatives?

When comparing apecs-hint-demo and deploy-hint you can also consider the following projects:

hint - Runtime Haskell interpreter

Tidal - Pattern language