angular-rpg-game-engine
colyseus
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angular-rpg-game-engine | colyseus | |
---|---|---|
3 | 16 | |
18 | 5,485 | |
- | 1.9% | |
0.0 | 9.3 | |
over 1 year ago | 16 days ago | |
TypeScript | TypeScript | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
angular-rpg-game-engine
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Is it worth developing a game made only in javascript/typescript without using any engine?
If you're interested my engine with tech demo is available here
- Web developer here thinking about developing a game with HTML5, any thoughts?
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Weekly Show-Off Thread - December 26, 2020
To see the source code visit the github page here: https://github.com/kingbonio/angular-rpg-game-engine
colyseus
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Need advice on what to learn in order to develop a multiplayer web-based game.
If you don't want to dive deep into backend then https://colyseus.io/ might also be an option.
- Colyseus – Multiplayer Framework for Node.js
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Struggling to get off the ground with a browser multiplayer game, looking for advice
Since you already know Javascript you could try to use some existing server framework at first to avoid having to do everything from scratch. https://github.com/colyseus/colyseus
- Show HN: DriftDB is an open source WebSocket back end for real-time apps
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Backend architecture for multiplayer browser text game with a short gameloop?
Try this Node.js based server framework https://github.com/colyseus/colyseus
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What kind of tech stack would I use to make a game like this?
https://colyseus.io/ (Authoritative server, that works with many engines JavaScript/Phaser/Unity/Haxe/Defold)
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Best language/program to use for simple 'multiplayer' idea
If you want web based you'll likely use Javascript for frontend/client. Check if this JS game server framework has what you need https://github.com/colyseus/colyseus
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Web developer here thinking about developing a game with HTML5, any thoughts?
Also check Colyseus. Bit similar multiplayer server framework and built on top of Node.js/TypeScript. https://github.com/colyseus/colyseus
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How do indie devs make scalable multiplayer games?
The above project uses a Node.js authoritative game state called Colyseus (https://github.com/colyseus/colyseus) which handles the state synchronisation between clients and server.
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Multiplayer server with node
We use Colyseus for this. Pretty easy and open source too. https://colyseus.io/
What are some alternatives?
angular-builders - Angular build facade extensions (Jest and custom webpack configuration)
Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]
three.js - JavaScript 3D Library.
PopNotPoker - Async games! http://not.poker
ng-select - :star: Native angular select component
enu - A Logo-like 3D environment, implemented in Nim
Excalibur - 🎮 Your friendly TypeScript 2D game engine for the web 🗡️
TOSIOS - The Open-Source IO Shooter is an open-source multiplayer game in the browser
ngx-monaco-editor - Monaco Editor component for Angular 2 and Above
Kaetram-Open - Kaetram is an open-source 2D HTML5 MMORPG. It is an extended version of BrowserQuest (BQ).
Shaku - A simple yet effective web game development framework *that knows its place*!
Zenbase - Skynet adapter for gundb