hsm VS lizardfs

Compare hsm vs lizardfs and see what are their differences.

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hsm lizardfs
1 4
106 944
- 0.2%
0.0 3.3
over 2 years ago 7 months ago
C++ C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hsm

Posts with mentions or reviews of hsm. We have used some of these posts to build our list of alternatives and similar projects.
  • Is it ok to have state-wide conditions in a Finite State Machine? Or does that defeat the purpose?
    1 project | /r/gamedev | 13 Oct 2021
    Finally you can make a more complete Hierarchical (or Nested) State Machine, which allows you to have states within states. This is what we've done in several games I've worked on. This can allow reusing states in multiple contexts, such as being in an Idle state that pushes a Targeting state, or in a Running state that also pushes the Targeting state. You are then considered in all of the states on your state stack. This is tricky to implement right though and needs careful design, but used correctly can be extremely powerful. I'm aware of a C++ HSM library that I can recommend ( https://github.com/amaiorano/hsm ), but there's probably other good ones out there.

lizardfs

Posts with mentions or reviews of lizardfs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.

What are some alternatives?

When comparing hsm and lizardfs you can also consider the following projects:

sml - C++14 State Machine library

MooseFS - MooseFS – Open Source, Petabyte, Fault-Tolerant, Highly Performing, Scalable Network Distributed File System (Software-Defined Storage)

napkinXC - Extremely simple and fast extreme multi-class and multi-label classifiers.

Ceph - Ceph is a distributed object, block, and file storage platform

HFSM2 - High-Performance Hierarchical Finite State Machine Framework

GlusterFS - Gluster Filesystem : Build your distributed storage in minutes

ehsm - An End-to-End Distributed and Scalable Cloud KMS (Key Management System) built on top of Intel SGX enclave-based HSM (Hardware Security Module), aka eHSM.

Seaweed File System - SeaweedFS is a fast distributed storage system for blobs, objects, files, and data lake, for billions of files! Blob store has O(1) disk seek, cloud tiering. Filer supports Cloud Drive, cross-DC active-active replication, Kubernetes, POSIX FUSE mount, S3 API, S3 Gateway, Hadoop, WebDAV, encryption, Erasure Coding. [Moved to: https://github.com/seaweedfs/seaweedfs]

hsmcpp - C++ based Hierarchical / Finite State Machine library oriented for embedded and RTOS systems.

Apache Hadoop - Apache Hadoop

rozofs - Scale-out storage using erasure coding

LeoFS - The LeoFS Storage System