openal-rs | cpal | |
---|---|---|
2 | 11 | |
76 | 2,760 | |
- | 1.9% | |
0.0 | 7.2 | |
- | about 1 month ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
openal-rs
Posts with mentions or reviews of openal-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-04.
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allen 0.2.0 released: modern OpenAL bindings
A while back I was trying to use OpenAL for a game project and found frustration with the lack of usable bindings. There was of course [alto](https://https://crates.io/crates/alto), but it’s been unmaintained for about 3 years and was on it’s way out the door due to dependency on parking_lot. I just recently renovated this bindings crate I made and (hopefully) made it safer. Not sure how well it actually works outside my own use case. Still new to actually publishing crates. Enjoy!
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What audio library to use?
That may work, but I haven't tried it since its LGPL licence. I'm using the alto crate and now that I've checked its repository is archived https://github.com/jpernst/alto
cpal
Posts with mentions or reviews of cpal.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-28.
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What's everyone working on this week (22/2023)?
debugging this nightmare bc its blocking my hobby project. by far the most fucked up issue ive encountered since i started rust.
- Nannou – An open-source creative-coding framework for Rust
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Creating an Audio File Player from scratch
There is a cross-platform audio library for Rust: cpal https://github.com/rustaudio/cpal
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Read the voice from the microphone for accessibility
cpal crate should work fine for this use case, though it might be unnecessarily low-level for your use case.
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Modify pitch and volume while a sound file is playing
I had to do something similar to this a while back. I used cpal.
- RustAudio/cpal: Cross-platform audio I/O library in pure Rust
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What’s everyone working on this week (including AoC, 51/2021)?
Working on a live performance software that would let our band have live real-time practices over the internet. Top priority is minimum latency, so I'm trying to hook it up through ASIO. Not much luck yet. I've tried cpal, but I've run into numerous known random bugs (and some versions don't compile for me). At least I confirmed that I can push the audio through a TCP socket successfully.
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How to read out decibels from default audio input device?
With https://github.com/RustAudio/cpal you can access the microphone in a cross platform way, but you’ll get values of range [-1,1] out only. To calculate absolute decibels you would need to calibrate for your specific microphone with a known source.
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How can I visualize currently playing audio in Linux?
source of example
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Hey Rustaceans! Got an easy question? Ask here (7/2021)!
you need to use a "loopback" device, as shown here - https://github.com/RustAudio/cpal/pull/478 (note, ive only tested this on windows - if its not supported on linux you could always plug your sound card output into its line-in/mic jack)
What are some alternatives?
When comparing openal-rs and cpal you can also consider the following projects:
rust-portaudio - PortAudio bindings and wrappers for Rust.
rodio - Rust audio playback library
swyh-rs - Stream What You Hear written in rust, inspired by SWYH.
rust-vst2 - VST 2.4 API implementation in rust. Create plugins or hosts.
rubato - An asyncronous resampling library written in Rust
rust-fmod - A rust binding for the FMOD library
dotfiles - Configs for apps I care about
portmidi-rs - High-level PortMidi bindings and wrappers for Rust
ears - Easy Api in Rust to play Sounds
sudo.rs