Allegro
obs-ndi
Our great sponsors
Allegro | obs-ndi | |
---|---|---|
24 | 57 | |
1,743 | 2,952 | |
1.5% | 1.5% | |
8.5 | 7.5 | |
6 days ago | 7 days ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Allegro
-
Not only Unity...
Allegro (zlib/plain C) https://github.com/liballeg/allegro5
-
Recourses to make games like they did in the 90s?
Wow, DJGPP and Allegro (still going!), that takes me back - that and Bloodshed IDE were my weapons of choice back then!
-
What are some of your favourite tools/libraries/frameworks to visualize or prototype something
liballeg.org
-
Looking for a very basic 2d graphics library
allegro 5 is quite alright with fonts
-
What are some cool modern libraries you enjoy using?
allegro5 is a great rendering library if you want to get something 2D on the screen fast
-
Are there other examples of people who made games with their own engines like Minecraft ?
Hell, their website says in the first few sentences it isn't an engine.
-
Where to start?
A while ago I was getting started with the Allegro5 game engine (+Rust bindings). It's the same engine used for Factorio. I wrote a simple egui-integration to have nicer UI options. It was mostly for myself and is thus poorly documented but maybe you get some ideas how to make it work.
-
Resources for C++
Here's a simple program using Allegro
-
How long should i learn C as first language before moving to another such as python?
For anyone looking for some graphics libraries to start with: * https://www.raylib.com/ * https://github.com/edubart/sokol_gp * https://www.libsdl.org/index.php * https://www.sfml-dev.org/ * https://liballeg.org/
-
Learn Scheme by Example: Tk GUI with Chicken Scheme
The Allegro egg is accompanied by a couple of examples but no examples showing the use of the audio addon. The Allegro library itself comes with an example showing how to generate a saw wave, but being a C library, the example is, of course, in C. I ported that example to Scheme. I would have contributed the example back to the Allegro egg, but the repo is marked as "archived by the owner" and read-only on GitHub. I've included the example in the repo alongside the rest of the code for this tutorial in case someone finds it useful.
obs-ndi
-
1 Stream controlled on 2 PC's
Current OBS plugin. https://github.com/obs-ndi/obs-ndi/releases/tag/4.11.0
- Thoughts on how to set up two models in the same room?
-
OBS Studio 28.0 Released With 10-Bit & HDR Video Encoding, Qt 6 Ported
Thanks, u/RAMChYLD! I was able to track down the alpha release and install it earlier today. So far, it's working well for me on Win11.
- Is there a way to stream with OBS on a 2nd computer through ethernet?
-
Can OBS create virtual displays and stream from them ? (in windows)
I installed obs-ndi plugin from github bundled with NDI 4.5.1 runtime
-
Is there anyways I can use OBS to stream it to my Discord and still have the sound?
My solution has been to install Palakis' OBS-NDI plugin, and NDI tools just for NDI Studio Monitor. Once that's set up, I can send my OBS preview - audio and video - to the NDI Monitor and then broadcast that window to discord like you would stream a game. This is how I've streamed my PS4 to Discord - in to OBS via capture card, then from OBS to a window via NDI, then to discord by broadcasting that NDI Monitor window.
-
2 people in a stream but different room
Different room or different house? Different room I'd play around with NDI (obs-ndi plugin, apps for mobile vary in price)
What are some alternatives?
obs-teleport - An OBS Studio plugin for an open NDI-like replacement. Pretty simple, straight forward. No NDI compatibility in any form.
obsninja - VDO.Ninja is a powerful tool that lets you bring remote video feeds into OBS or other studio software via WebRTC.
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git
mpv - 🎥 Command line video player
pipewire - Mirror of the PipeWire repository (see https://gitlab.freedesktop.org/pipewire/pipewire/)
raylib - A simple and easy-to-use library to enjoy videogames programming
win-capture-audio - An OBS plugin that allows capture of independant application audio streams on Windows, in a similar fashion to OBS's game capture and Discord's application streaming.
obs-StreamFX - StreamFX is a plugin for OBS® Studio which adds many new effects, filters, sources, transitions and encoders! Be it 3D Transform, Blur, complex Masking, or even custom shaders, you'll find it all here.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/