alephone VS jak-project

Compare alephone vs jak-project and see what are their differences.

alephone

Aleph One is the open source continuation of Bungie’s Marathon 2 game engine. (by Aleph-One-Marathon)

jak-project

Reviving the language that brought us the Jak & Daxter Series (by open-goal)
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alephone jak-project
220 91
592 2,647
3.4% 0.4%
9.2 9.7
2 days ago about 22 hours ago
C++ Common Lisp
GNU General Public License v3.0 only ISC License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

alephone

Posts with mentions or reviews of alephone. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-27.

jak-project

Posts with mentions or reviews of jak-project. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-29.

What are some alternatives?

When comparing alephone and jak-project you can also consider the following projects:

OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software

zelda1-disassembly - A complete disassembly of The Legend of Zelda

Catapult - A cross-platform launcher for Cataclysm: DDA and BN

alloy - A new user interface protocol and toolkit implementation

OpenClaw - Reimplementation of Captain Claw (1997) platformer

devilutionX - Diablo build for modern operating systems

SRB2 - SRB2 2.2 Public

pokered - Disassembly of Pokémon Red/Blue

launcher - Launcher for Flashpoint Archive

weblog - a weblog

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

VAC - Source code of Valve Anti-Cheat obtained from disassembly of compiled modules