svgo VS bimg

Compare svgo vs bimg and see what are their differences.

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svgo bimg
1 5
2,158 2,778
- 1.2%
0.0 0.0
about 2 years ago 22 days ago
Go Go
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

svgo

Posts with mentions or reviews of svgo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-06.
  • Processing equivalent in GoLang
    12 projects | /r/golang | 6 Aug 2021
    this one can draw computer graphics primitives (since it's svg), can do animation, but not input/event-based animation (since it's just svg, not html) https://github.com/ajstarks/svgo

bimg

Posts with mentions or reviews of bimg. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-09.
  • Go Image Converting
    3 projects | /r/golang | 9 Mar 2023
    h2non/bimg can handle both if the underlying libvips is compiled with support for both formats.
  • What is the coolest Go open source projects you have seen?
    84 projects | /r/golang | 15 Sep 2022
    bimg
  • WASM instead of C Dependencies?
    9 projects | dev.to | 14 Jan 2022
    I have web applications written in Rust and Go that need some basic image processing (reading JPEGs, PNGs, writing JPEGs, WebPs, AVIFs and resizing). This is something I always struggle with, because most libraries for image processing are written in C (libpng, libwebp, mozjpeg; or higher-level ones like vips). While there are usually dependencies in each language build on top of those C dependencies, like bimg for Go, I don’t like having C dependencies in a Rust, Go or even Node.js projects.
  • Image manipulation with Go
    8 projects | /r/golang | 31 Dec 2021
  • Image Compression with Golang
    6 projects | dev.to | 28 Aug 2021
    For image processing, I will use the bimg library because in my opinion it has a very intuitive API and is easy to use, in addition to being very fast.

What are some alternatives?

When comparing svgo and bimg you can also consider the following projects:

resize - Pure golang image resizing

govips - A lightning fast image processing and resizing library for Go

canvas - Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc.

bild - Image processing algorithms in pure Go

smartcrop - smartcrop finds good image crops for arbitrary crop sizes

imaging - Imaging is a simple image processing package for Go

gg - Go Graphics - 2D rendering in Go with a simple API.

imaginary - Fast, simple, scalable, Docker-ready HTTP microservice for high-level image processing

Primitive Pictures - Reproducing images with geometric primitives.

goimagehash - Go Perceptual image hashing package

oksvg - Partial implementation of SVG 2.0 specification in golang.

fastimage - Finds the type and/or size of a remote image given its uri, by fetching as little as needed.

Nutrient - The #1 PDF SDK Library
Bad PDFs = bad UX. Slow load times, broken annotations, clunky UX frustrates users. Nutrient’s PDF SDKs gives seamless document experiences, fast rendering, annotations, real-time collaboration, 100+ features. Used by 10K+ devs, serving ~half a billion users worldwide. Explore the SDK for free.
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the 4th most popular programming language
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