airpeer
DISCONTINUED
Zenject
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airpeer | Zenject | |
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1 | 12 | |
42 | 2,296 | |
- | 3.8% | |
0.0 | 0.0 | |
almost 3 years ago | 2 months ago | |
C# | C# | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
airpeer
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Tracking mentions began in Dec 2020.
Zenject
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Web dev trying to learn game dev, had some questions
I just noticed I forgot to link the resource collection 😅 so here it is: https://procgen.space/resources and while we're on links and I'm on a computer now instead of my phone, here's a link to zenject: https://github.com/modesttree/Zenject
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Dependency injection in unity
Hello everyone! I love unity, it is a great game engine, but I always find myself back to the same architectural hurdles again and again. I used Zenject for several small projects, but I didn't completely like the approach it imposes. In order to improve on what I felt Zenject lacked, decided to make a dependency injection container that fit what I felt was necessary. https://github.com/PereViader/ManualDi.Main (core of the container, just c#) https://github.com/PereViader/ManualDi.Unity3d (extensions to improve usage in unity) As far as I know, dependency injection containers are not a very hot topic around the game dev sphere. Something I think is really not ideal for engineers, as I believe it greatly improves our productivity. What do you think of dependency injection in Unity? What do you think a dependency injection container should have for you to use them in your projects?
What are some alternatives?
Reflex - Minimal dependency injection framework for Unity
fluid-behavior-tree - Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
di-framework - ↗ A Dependency Injection framework for Unity game engine.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
univoice - Voice chat/VoIP solution for unity.
fungus - An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
GameDevTutorials - Houses various game development tutorials and resources.
Medicine - Code-driven component injection toolkit for Unity.
UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.
MapsSDK-Unity - This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
Facepunch.Steamworks - Another fucking c# Steamworks implementation
wt-tracker - High-performance WebTorrent tracker