ai-series-part-31
menu-controller
Our great sponsors
ai-series-part-31 | menu-controller | |
---|---|---|
1 | 1 | |
4 | 26 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ai-series-part-31
We haven't tracked posts mentioning ai-series-part-31 yet.
Tracking mentions began in Dec 2020.
menu-controller
We haven't tracked posts mentioning menu-controller yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
HSV-Color-Picker-Unity - HSV color picker for Unity UI
NavMeshPlus - Unity NavMesh 2D Pathfinding
GameDevTutorials - Houses various game development tutorials and resources.
ai-series-part-14.5 - Project used in the AI Series Part 14.5 Unity Tutorial where I show how to approach optimizing code, using our runtime navmesh generation as the optimization target
ai-series-part-14 - Project corresponding to AI Series Part 14 where we implement Baking NavMesh at Runtime around the Player, instead of baking on the entire scene
ai-series-part-17 - In this tutorial repository I show how to upgrade the AgentLinkMover script provided by Unity in the NavMesh Components repository to allow configuring Agent Move Method per NavMesh Area Type
2021-object-pool - Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.
doors - Learn how to create multiple different types of doors in Unity
dotsnav - A fully dynamic planar navmesh for Unity supporting agents of any size
ReGoap - Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
SimpleGOAP - SimpleGOAP is a lightweight C# implementation of goal oriented action planning.
DotRecast - DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers