A-Frame VS Konva

Compare A-Frame vs Konva and see what are their differences.

Konva

Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications. (by konvajs)
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A-Frame Konva
97 30
16,115 10,615
0.8% 2.5%
9.7 8.4
4 days ago 22 days ago
JavaScript TypeScript
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

A-Frame

Posts with mentions or reviews of A-Frame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-30.
  • Apple Vision Pro Review: The Best Headset yet Is Just a Glimpse of the Future
    6 projects | news.ycombinator.com | 30 Jan 2024
    Meta Quest also has full support for WebXR which lets you bypass all the app store BS. You can use this framework to make worlds visible on most XR headsets as well as desktop and mobile

    https://aframe.io/

    My understanding is that Apple is making excuses about being slow to support WebXR.

  • The web will be Vision Pro's killer app
    2 projects | news.ycombinator.com | 20 Jan 2024
    WebXR is pretty amazing. You can make a site with

    https://aframe.io/

    which can be navigated with a browser on desktop and mobile. Using a VR headset you can give permission and… you’re in the world! It’s like one of those kids TV shows where people can jump into the world of a book.

    With WebXR you can make applications that run on Meta Quest, Magic Leap 2, Hololens 2, PCVR and other platforms. It kinda drives me up the wall that so many people are hung up on Apple because AVP competes with quite a few different platforms that are all pretty similar and if this kind of thing catches on you’d better believe people will be porting applications between them…

  • is there a 3D metaverse, of the fediverse?
    4 projects | /r/fediverse | 7 Jun 2023
    if there is none, how could it work? I'm not a dev, i work in design, UX, art. however this seems excellent system https://aframe.io yet I'm sure are others. runs in the browser, super fast, the code is just simple human readable, text, so works with HTML, JavaScript.
  • [AMA] We're Flat Head Studio, four developers from Austria and we just released We Are One on the Quest - ask us anything!
    3 projects | /r/OculusQuest | 3 Jun 2023
    Well, that was a rabbit hole I didn't expect to jump down. I've never used these programs, but it looks like graphviz has a vrml output option. Vrml, now there's a blast from the past. It never really saw much adoption and has been superseded by other formats. You might be able to find some simple converter utility to convert it to gltf, which isn't a file format from the last century. There are lots of things that can view gltf files. I'm not sure if you can load them into the Quest web browser directly or if you need to wrap them into a simple A-Frame site first. You could also use sketchfab to view them, but you seem more like an A-Frame kind of guy. Oh, hey, it looks like someone built a vrml loader for A-Frame. If graphviz really can output to vrml and the loader works, that should make things super simple for you. Not really sure how well any of this stuff will work. Good luck.
  • Is aFrame depreciated?
    2 projects | /r/WebVR | 25 Apr 2023
    Just bumped a new version (1.4.2) three days ago so unlikely. https://github.com/aframevr/aframe
  • Game engine for JavaScript engineer
    4 projects | /r/gamedev | 23 Feb 2023
  • AMA with Stan Larroque, founder and CEO of Lynx — Ask all things Mixed Reality here!
    2 projects | /r/AR_MR_XR | 5 Dec 2022
    When we would be able to use WebXR and A-Frame? You answered in short in the last video, but can you give a clue? :) At least that what is the earliest possible day. Asking because this can make me to wait more for a more polished device if I would not be able to use WebXR for months...
  • Three.js learning process
    3 projects | /r/threejs | 4 Dec 2022
    I'd recommend the official docs. Aframe is also worthwhile, it uses threejs under the hood. It has great docs and a focus on AR/VR. Going through all chapters of the docs should give you a great introduction. https://aframe.io/docs/1.3.0/introduction/
  • How I Created Augmented Reality(AR) Web App using Only HTML
    2 projects | dev.to | 23 Oct 2022
    It uses A-Frame which is a web framework for building virtual reality experiences.
  • Does anyone know how to access bounded-floor geometry in oculus quest?
    2 projects | /r/WebXR | 29 Sep 2022

Konva

Posts with mentions or reviews of Konva. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-03.
  • How I choose Fabric.js again
    2 projects | dev.to | 3 Sep 2023
    Based on this, I found that some of the libraries are dead and no longer have any support. Only two libraries are still alive and have significant amount of stars on GitHub and downloads on NPM. They are Fabric.js and Konva.js.
  • What is the appropriate webpack loader for the 'canvas' package in a Node.js environment?
    2 projects | /r/nextjs | 26 May 2023
    I'm currently using konva (& react-konva) package, to utilize it in Node.js enviroment I also need canvas package installed in. However, when running the code encountering this error:
  • Any Ideas How to Create a Graph Builder UI in React?
    2 projects | /r/reactjs | 24 Jan 2023
    used goJS in one project and konva in another
  • React: Comparison of JS Canvas Libraries (Konvajs vs Fabricjs)
    3 projects | dev.to | 13 Nov 2022
    Konvajs - is an HTML5 Canvas JavaScript framework that enables high performance animations, transitions, node nesting, layering, filtering, caching, event handling for desktop and mobile applications, and much more.
  • which technology or framework is used to create geometry-draggable canvas like this?
    7 projects | /r/Frontend | 23 Oct 2022
    Konva.js - example
  • I made a website that puts your face on your pet, using Cloud Vision and ML. The results are absurd as they are ridiculous
    4 projects | /r/webdev | 22 Oct 2022
    Have a go at petswitch.com if you wish... I made the original Petswitch almost ten years ago, and it's had mild success since then, including CNET writing an article about it and it receiving the prestigious honour of 'most useless website' in week 41 of 2018, as determined by theuselesswebindex.com. Aside from the obvious question of why I even made this, it was getting pretty creaky – I originally built it with PHP and ImageMagick, with the facial features being manually selected via jQuery UI. So I decided to rebuild the whole thing with a full face-to-pet ML pipeline, on static hosting. To get the human face features, the app renders the upload to a temporary img element. This is a handy way to orient the image correctly via the browser, and saves having to deal with EXIF data. It's then resized, rendered to a canvas element, converted to a base64 string, then sent via fetch to Google's Cloud Vision API, which returns landmark coordinates of the face. I use these coordinates to correct any tilt on the face, mask the eyes and mouth via a mask image, then store each masked element as an additional canvas. Detecting pet faces was trickier. Google, Amazon and Microsoft all offer object detection APIs via transfer learning, and the approach is largely the same: you supply a series of images with bounding boxes around the objects you want to detect, either added via a web interface or uploaded via their API. You train a model online from these supplied images, then the service will return the estimated coordinates of any detected objects in an uploaded image. I found a dataset of both cats and dogs that had been labelled with landmarks on their faces, then wrote a script to convert the landmarks into bounding boxes around their eyes and nose, the dimensions based on a simple formula around the distance between the eyes in each image. All in all it's been trained on about 17,000 images of cats and dogs, and the accuracy seems to be pretty good. I was pleased to discover it actually works pretty well on other pets too. I've also added some friendly pets to the Petswitch family for those that don't have a pet on hand. I decided not to use a framework for this, it's written from scratch using a series of ES6 modules – although I did use Konva to handle the manual selection of facial features if the API can't detect a face. I used ParcelJS as my task runner, and my detection APIs are hosted on Firebase Cloud Functions. Let me know if you have any questions, although I can offer no good explanation for why I created this monstrosity...
  • Lambda keeps consuming more and more memory until it kills it self
    2 projects | /r/aws | 9 Aug 2022
    Next I tried with pure Konva (we use a modified version), because I found this: https://github.com/konvajs/konva/issues/1247
  • How do I make Design Templates like Canva Templates that are unique but can be modified & exported as an image? Should I use Canvas or WebGL?
    3 projects | /r/webdev | 14 Jul 2022
    Konva or React Konva
  • On-line editor for graphics eshop
    2 projects | /r/webdev | 31 Oct 2021
    Both Fabric.js and Konva should be able to help you with this requirement, if you're happy with a canvas-based solution. If you prefer SVG then you could use something like SVG.js
  • [AskJS] What is the best canvas library to make an app like figma or integromat?
    10 projects | /r/javascript | 29 Aug 2021

What are some alternatives?

When comparing A-Frame and Konva you can also consider the following projects:

PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

three.js - JavaScript 3D Library.

fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

React Konva - React + Canvas = Love. JavaScript library for drawing complex canvas graphics using React.

react-canvas - High performance <canvas> rendering for React components

BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —

Blazor.Konva - Konva.js wrapper implementation for Blazor Wasm

model-viewer - Easily display interactive 3D models on the web and in AR!

hubs - Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.