battleships
breakout


battleships | breakout | |
---|---|---|
- | - | |
15 | 1 | |
- | - | |
0.0 | 0.0 | |
almost 11 years ago | over 15 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | LicenseRef-GPL |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
battleships
We haven't tracked posts mentioning battleships yet.
Tracking mentions began in Dec 2020.
breakout
We haven't tracked posts mentioning breakout yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
SFML - Low level Haskell bindings for SFML 2.x
h2048 - An Implementation of Game 2048
aeson-tiled - Aeson instances for Tiled map editor types
Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier
haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.
tcod-haskell - Haskell bindings to libtcod
wxAsteroids - A demonstration of how to use wxHaskell
Nomyx - The Nomyx game
tateti-tateti - Meta tic-tac-toe ncurses game.
octane

