battleships VS Allure

Compare battleships vs Allure and see what are their differences.

battleships

Angewandte Funktionale Programmierung (by zrho)

Allure

Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at (by AllureOfTheStars)
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battleships Allure
- 8
15 210
- 0.5%
0.0 3.6
almost 10 years ago 5 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License GNU Affero General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

battleships

Posts with mentions or reviews of battleships. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning battleships yet.
Tracking mentions began in Dec 2020.

Allure

Posts with mentions or reviews of Allure. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-06.

What are some alternatives?

When comparing battleships and Allure you can also consider the following projects:

SFML - Low level Haskell bindings for SFML 2.x

Tic-Tac-Toe - :x: :o: TicTacToe in Haskell.

tcod-haskell - Haskell bindings to libtcod

breakout - Breakout

aeson-tiled - Aeson instances for Tiled map editor types

tateti-tateti - Meta tic-tac-toe ncurses game.

Nomyx - The Nomyx game

wxAsteroids - A demonstration of how to use wxHaskell

falling-turnip - falling sand game with regular parallel arrays.

HGE2D - 2D game engine written in Haskell