affine-invariant-ensemble-mcmc VS lbfgs

Compare affine-invariant-ensemble-mcmc vs lbfgs and see what are their differences.

lbfgs

Haskell binding for liblbfgs (by wavewave)
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affine-invariant-ensemble-mcmc lbfgs
0 0
- 4
- -
- 3.7
- 10 months ago
C
BSD 3-clause "New" or "Revised" License LicenseRef-OtherLicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

affine-invariant-ensemble-mcmc

Posts with mentions or reviews of affine-invariant-ensemble-mcmc. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning affine-invariant-ensemble-mcmc yet.
Tracking mentions began in Dec 2020.

lbfgs

Posts with mentions or reviews of lbfgs. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning lbfgs yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing affine-invariant-ensemble-mcmc and lbfgs you can also consider the following projects:

compensated - Compensated floating-point arithmetic

hasty-hamiltonian - Speedy gradient-based traversal through parameter space.

roman-numerals - Parsing and pretty printing of Roman numerals

mighty-metropolis - The classic Metropolis sampling algorithm.

hyperloglog - A constant-memory approximation of set membership

haskell-mpfr - MPFR bindings for Haskell

repr - Render overloaded expressions to their textual representation.

hmatrix-nlopt - High-level hmatrix-compatible bindings to NLOPT from Haskell

lens-aeson - Traversals and Prisms for Data.Aeson

approximate - Approximate discrete values and numbers

half - half-precision floating-point