aeson
HVM
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aeson | HVM | |
---|---|---|
9 | 107 | |
1,226 | 7,052 | |
0.2% | 1.8% | |
7.0 | 6.7 | |
13 days ago | about 2 months ago | |
Haskell | Rust | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
aeson
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Haskell adoption is higher than I expected, what can we do to get it to top 10 languages.
Don't get me wrong, we figured it all out, and currently we use Aeson fork as we needed this: https://github.com/haskell/aeson/pull/926, as the default behaviour didn't work with Swift, and I wasn't sure if it's worth spending any time completing it...
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PSA: aeson hash flood vulnerability was assigned CVE-2022-3433
See PR 871 and PR 877 for when and how exactly these things changed.
- kodimensional :: Avoiding space leaks at all costs
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How would aeson redesign FromJSON without intermediate Value?
Simdjson-based Hermes is able to decode JSON significantly faster while still using an intermediate representation: https://github.com/haskell/aeson/pull/923
- List of upcoming breaking changes
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The aeson vulnerability has been fixed in aeson-2.0.1.0
Ah, I see you are working on this already, thank you: https://github.com/haskell/aeson/pull/883
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Text Maintainers: text-utf8 migration discussion - Haskell Foundation
Similar scan is already in aeson https://github.com/haskell/aeson/blob/master/src/Data/Aeson/Parser/Internal.hs#L322-L335 where the unsafeDecodeASCII is used I mentioned in my previous comment.
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High-performance JSON codec
Well, the aeson’s ffi code is written by me: https://github.com/haskell/aeson/commit/2f24e555d86a36fdda6d4cad79976004b382ab3b
HVM
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SaberVM
Reminds me of HVM[0]
[0]https://github.com/HigherOrderCO/HVM
Really interesting to see how new lang concepts and refinements keep popping up this last decade, between Vale, Gleam, Hylo, Austral...
Linear types really opened up lots of ways to improve memory management and compilation improvements.
- GPU Survival Toolkit for the AI age: The bare minimum every developer must know
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A new F# compiler feature: graph-based type-checking
I have a tangential question that is related to this cool new feature.
Warning: the question I ask comes from a part of my brain that is currently melted due to heavy thinking.
Context: I write a fair amount of Clojure, and in Lisps the code itself is a tree. Just like this F# parallel graph type-checker. In Lisps, one would use Macros to perform compile-time computation to accomplish something like this, I think.
More context: Idris2 allows for first class type-driven development, where the types are passed around and used to formally specify program behavior, even down to the value of a particular definition.
Given that this F# feature enables parallel analysis, wouldn't it make sense to do all of our development in a Lisp-like Trie structure where the types are simply part of the program itself, like in Idris2?
Also related, is this similar to how HVM works with their "Interaction nets"?
https://github.com/HigherOrderCO/HVM
I'm afraid I don't even understand what the difference between code, data, and types are anymore... it used to make sense, but these new languages have dissolved those boundaries in my mind, and I am not sure how to build it back up again.
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A History of Functional Hardware
Impressive presentation but I find two things missing in particular:
* GRIN [1] - arguably a breakthrough in FP compilation; there are several implementation based on this
* HVM [2] - parallel optimal reduction. The results are very impressive.
[1] https://link.springer.com/chapter/10.1007/3-540-63237-9_19
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Is the abstraction of lazy-functional-purity doomed to leak?
Purity has nothing to do with memoization. Haskell's semantics never "rewrite under a lambda" (unlike, e.g. HVM). Calling (\_ -> e) () twice will (modulo optimizations) always perform the computation in e twice.
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Can one use lambda calculus as an IR?
The most recent exploration of this, that I'm aware of is HVM (another intermediate language / runtime), although this one is not actually based on the lambda calculus, but on the interaction calculus.
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The Rust I Wanted Had No Future
Then, actually unrelated but worth mentioning: HVM. Finally, something new on the functional front that isn't dependent types!
- The Halting Problem Is Decidable on a Set of Asymptotic Probability One (2006)
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Bachelor Thesis Topic
If you are into functional PL, how about https://github.com/HigherOrderCO/HVM? You could experiment if you could schedule that on a GPU?
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For those of you self taught,how did you cope with distractions while using a computer ?
In the interest of seeking ways of optimizing my code, I stumbled upon http://www.rntz.net/datafun/ as a means to do incremental computations of fixpoints while avoiding redundant work. And also the idea of automatic parallelism achieved by using Interaction Nets as a model of computation https://github.com/HigherOrderCO/HVM.
What are some alternatives?
aeson-coerce
Kind - A next-gen functional language [Moved to: https://github.com/Kindelia/Kind2]
alternative-vector - Use vectors with many and some, instead of lists
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
aeson-utils - Utilities for working with aeson.
SICL - A fresh implementation of Common Lisp
aeson-applicative - define To/From JSON instances from one applicative definition
fslang-suggestions - The place to make suggestions, discuss and vote on F# language and core library features
req - An HTTP client library
Sharp-Bilinear-Shaders - sharp bilinear shaders for RetroPie, Recalbox and Libretro for sharp pixels without pixel wobble and minimal blurring
tmp-postgres - Create temporary postgres instances
atom - A DSL for embedded hard realtime applications.