aeson-tiled VS halma

Compare aeson-tiled vs halma and see what are their differences.

aeson-tiled

Aeson instances for Tiled map editor types (by schell)

halma

Chinese Checkers Haskell library, GUI application and Telegram bot (by timjb)
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aeson-tiled halma
- -
11 16
- -
3.2 0.0
about 2 years ago almost 3 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

aeson-tiled

Posts with mentions or reviews of aeson-tiled. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning aeson-tiled yet.
Tracking mentions began in Dec 2020.

halma

Posts with mentions or reviews of halma. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning halma yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing aeson-tiled and halma you can also consider the following projects:

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

tcod-haskell - Haskell bindings to libtcod

Monadius - 2-D arcade scroller

breakout - Breakout

hsudoku - A native gtk sudoku game written in haskell

tateti-tateti - Meta tic-tac-toe ncurses game.

Nomyx - The Nomyx game

dice - Simplistic D&D style dice-rolling system.

postgresql-simple-url - Heroku helpers for pulmurice server

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

call - Not an insufficient game engine

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at