aeson-tiled VS battleships

Compare aeson-tiled vs battleships and see what are their differences.

aeson-tiled

Aeson instances for Tiled map editor types (by schell)

battleships

Angewandte Funktionale Programmierung (by zrho)
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aeson-tiled battleships
0 0
11 15
- -
3.2 0.0
10 months ago over 8 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

aeson-tiled

Posts with mentions or reviews of aeson-tiled. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning aeson-tiled yet.
Tracking mentions began in Dec 2020.

battleships

Posts with mentions or reviews of battleships. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning battleships yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing aeson-tiled and battleships you can also consider the following projects:

Monadius - 2-D arcade scroller

SFML - Low level Haskell bindings for SFML 2.x

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

postgresql-simple-url - Heroku helpers for pulmurice server

tcod-haskell - Haskell bindings to libtcod

call - Not an insufficient game engine

hsudoku - A native gtk sudoku game written in haskell

h2048 - An Implementation of Game 2048

gore-and-ash - Attempt to build game engine with networking in Haskell using FRP as core idea.

haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.

tateti-tateti - Meta tic-tac-toe ncurses game.

halma - Chinese Checkers Haskell library, GUI application and Telegram bot