Aeron VS sobjectizer

Compare Aeron vs sobjectizer and see what are their differences.

Aeron

Efficient reliable UDP unicast, UDP multicast, and IPC message transport (by real-logic)

sobjectizer

An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production. (by Stiffstream)
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Aeron sobjectizer
20 15
7,054 456
1.0% 3.9%
9.8 9.1
1 day ago about 1 month ago
Java C++
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Aeron

Posts with mentions or reviews of Aeron. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-17.

sobjectizer

Posts with mentions or reviews of sobjectizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-25.
  • SObjectizer Tales - Epilogue
    7 projects | dev.to | 25 Apr 2024
    Message Delivery Tracing aims to debug an application built on top of SObjectizer. In essence, it logs the primary stages of the message delivery process, allowing visibility into whether there is a suitable subscriber with the corresponding event handler.
  • SObjectizer Tales - 27. Design ideas
    1 project | dev.to | 11 Apr 2024
    An additional rationale for structuring cooperations in hierarchies is to facilitate the sharing and propagation of dispatchers. A recent update of SObjectizer includes new functionalities that allow access to both agent and cooperation dispatchers. This enhancement was prompted by feedback provided by a user and myself.
  • SObjectizer Tales - 26. Dispatcher selection
    2 projects | dev.to | 4 Apr 2024
    If a stop signal arrives, it will be enqueued at the end as a demand for image_producer_callback. This means, it will be processed after the other 6 demands currently in the queue. Maybe this is not an issue but in some cases it might be. At this point, another feature of SObjectizer is to consider: agent priorities. Essentially, this feature allows for the demands to be handled in different orders based on the priorities of agents. In this context, if we assign image_producer_callback a higher priority than others, the “stop signal” would be processed before the rest of the requests.
  • SObjectizer Tales - 23. Mutable messages
    1 project | dev.to | 14 Mar 2024
    The real solution consists in using another slick feature of SObjectizer: mutable messages.
  • SObjectizer Tales - 8. Representing errors
    1 project | dev.to | 29 Nov 2023
    However, this kind of filtering is inefficient and might result in a significant run-time cost. Indeed, every empty cv::Mat follows all the message handling workflow, only to be thrown out. Although we expect that empty images will be sporadic, a more idiomatic approach exists: delivery filters.
  • SObjectizer Tales – 6. Is the stream still in progress?
    1 project | dev.to | 16 Nov 2023
    SObjectizer’s agent states are quite sophisticated and provide some utilities that might be useful for developing a working solution. First of all, image_viewer can be modeled as a two-state agent:
  • SObjectizer Tales - 5. Sending commands
    2 projects | dev.to | 9 Nov 2023
    An alternative way is using SObjectizer’s timers.
  • Multiplayer, multithreading, and an actor model in C++
    3 projects | /r/cpp | 2 Jan 2023
    Those who came looking for actor model examples should check out sobjectizer
  • What are some candidate libraries for inter-thread communication like message boxes or event systems?
    15 projects | /r/cpp | 11 Jan 2022
    In sobjectizer the ownership is held by "environment" , while in rotor each thread must held appropriate context, when actor environment is running.
  • Sender and Receiver implementations
    4 projects | /r/cpp | 25 Jul 2021
    May be actor frameworks like caf, sobjectizer or rotor is something, that you are looking for.

What are some alternatives?

When comparing Aeron and sobjectizer you can also consider the following projects:

Apache Kafka - Mirror of Apache Kafka

concurrencpp - Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all

Embedded RabbitMQ - A JVM library to use RabbitMQ as an embedded service

eCAL - Please visit the new repository: https://github.com/eclipse-ecal/ecal

Apache Pulsar - Apache Pulsar - distributed pub-sub messaging system

rotor - Event loop friendly C++ actor micro-framework, supervisable

Apache ActiveMQ - Mirror of Apache ActiveMQ

iceoryx - Eclipse iceoryx™ - true zero-copy inter-process-communication

JeroMQ - Pure Java ZeroMQ

RxCpp - Reactive Extensions for C++

Apache Camel - Apache Camel is an open source integration framework that empowers you to quickly and easily integrate various systems consuming or producing data.

thread-pool - BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library