actix
tokio
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actix | tokio | |
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15 | 195 | |
8,352 | 24,231 | |
1.0% | 2.7% | |
8.3 | 9.5 | |
24 days ago | 7 days ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
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actix
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Top 10 Rusty Repositories for you to start your Open Source Journey
9. Actix
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Keyword Generics Progress Report: February 2023 | Inside Rust Blog
I think it's fairer to say the language got so much more powerful that there wasn't any point making actors a language feature when they can be built from existing orthogonal language features. You're probably looking for actix (not actix-web, just actix). There's also Lunatic built in Rust but supporting any actors compiled to WebAssembly.
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An Open Source Rust SNMP Simulator
Actix is an actor framework for developing concurrent applications built on top of the Tokio asynchronous runtime. It allows multiple actors to run on a single thread, but also allows actors to run on multiple threads via Arbiters. Actors can communicate with each other by sequentially exchanging typed messages.
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Modern JVM Multithreading • Paweł Jurczenko • Devoxx Poland 2021
I’ve seen frameworks for c++ (https://seastar.io/) and rust (https://github.com/actix/actix) which support what you’re describing out of the box.
- Scala isn't fun anymore
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Anyone using Actix?
The actix repository on github doesn't seem to be very active, and everyone seems to be focused on actix-web instead, is anyone out there using plain actix or any other actor-model implementation in Rust?
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What programming languages are most used for creating advanced math-related software/simulations?
Rust is also another possibility: it's basically C++ but more modern with added features and safety. It can be tricky to write mathematical stuff in it, because you may not care too much about all the safety concerns Rust forces you to handle, but it can be useful to catch bugs ahead of times. Sadly, Rust seems to have no library for running programs on clusters of PCs, except maybe this one, which takes the Actor model implemented by Actix and runs it on a cluster. I don't know how tricky it is to use the Actor model for a scientific simulation, tho.
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How should I structure an async/await/futures program with multiple event sources and mutable state?
I'd just use Actix for that. Make your state an actor and make it a StreamHandler for each of these sources, and that's it - now you just implement the business logic for handling each message in the StreamHandler::handle methods.
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18 factors powering the Rust revolution, Part 2 of 3
However, this isn't even 50% of what's out there: Need raw parallel power (and maybe don't need an async runtime)? Checkout Rayon. Need simple Actors for concurrent processing? Checkout Actix. Need a larger Actor system for fault tolerance/CQRS messaging? Checkout Riker. Damn, I sound like a youtube advert 🤦 - For real though, this is the tip of the concurrency iceberg. There is so much more - and it's growing.
- What is the current state of actor systems in Rust?
tokio
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I pre-released my project "json-responder" written in Rust
tokio / hyper / toml / serde / serde_json / json5 / console
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Cryptoflow: Building a secure and scalable system with Axum and SvelteKit - Part 0
tokio - An asynchronous runtime for Rust
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Top 10 Rusty Repositories for you to start your Open Source Journey
3. Tokio
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API Gateway, Lambda, DynamoDB and Rust
The AWS SDK makes use of the async capabilities in the Tokio library. So when you see async in front of a fn that function is capable of executing asynchronously.
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The More You Gno: Gno.land Monthly Updates - 6
Petar is also looking at implementing concurrency the way it is in Go to have a fully functional virtual machine as it is in the spec. This would likely attract more external contributors to developing the VM. One advantage of Rust is that, with the concurrency model, there is already an extensive library called Tokio which he can use. Petar stresses that this isn’t easy, but he believes it’s achievable, at least as a research topic around determinism and concurrency.
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Consuming an SQS Event with Lambda and Rust
Another thing to point out is that async is a thing in Rust. I'm not going to begin to dive into this paradigm in this article, but know it's handled by the awesome Tokio framework.
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netcrab: a networking tool
So I started by using Tokio, a popular async runtime. The docs and samples helped me get a simple outbound TCP connection working. The Rust async book also had a lot of good explanations, both practical and digging into the details of what a runtime does.
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Thread-per-Core
Regarding the quote:
> The Original Sin of Rust async programming is making it multi-threaded by default. If premature optimization is the root of all evil, this is the mother of all premature optimizations, and it curses all your code with the unholy Send + 'static, or worse yet Send + Sync + 'static, which just kills all the joy of actually writing Rust.
Agree about the melodramatic tone. I also don't think removing the Send + Sync really makes that big a difference. It's the 'static that bothers me the most. I want scoped concurrency. Something like <https://github.com/tokio-rs/tokio/issues/2596>.
Another thing I really hate about Rust async right now is the poor instrumentation. I'm having a production problem at work right now in which some tasks just get stuck. I wish I could do the equivalent of `gdb; thread apply all bt`. Looking forward to <https://github.com/tokio-rs/tokio/issues/5638> landing at least. It exists right now but is experimental and in my experience sometimes panics. I'm actually writing a PR today to at least use the experimental version on SIGTERM to see what's going on, on the theory that if it crashes oh well, we're shutting down anyway.
Neither of these complaints would be addressed by taking away work stealing. In fact, I could keep doing down my list, and taking away work stealing wouldn't really help with much of anything.
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PHP-Tokio – Use any async Rust library from PHP
The PHP <-> Rust bindings are provided by https://github.com/Nicelocal/ext-php-rs/ (our fork of https://github.com/davidcole1340/ext-php-rs with a bunch of UX improvements :).
php-tokio's integrates the https://revolt.run event loop with the https://tokio.rs event loop; async functionality is provided by the two event loops, in combination with PHP fibers through revolt's suspension API (I could've directly used the PHP Fiber API to provide coroutine suspension, but it was a tad easier with revolt's suspension API (https://revolt.run/fibers), since it also handles the base case of suspension in the main fiber).
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How should I structure a medium sized crate?
For example, check out src/io/mod.rs or src/fs/mod.rs, which has a lot of re-exports. See also the standard library, e.g., src/sync/mod.rs.
What are some alternatives?
async-std - Async version of the Rust standard library
tokio
Rocket - A web framework for Rust.
hyper - An HTTP library for Rust
futures-rs - Zero-cost asynchronous programming in Rust
smol - A small and fast async runtime for Rust
rayon - Rayon: A data parallelism library for Rust
actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.
crossbeam - Tools for concurrent programming in Rust
glommio - Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.
sqlx - 🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL. Supports PostgreSQL, MySQL, and SQLite.
MIO - Metal I/O library for Rust.