accesskit VS Windows Terminal

Compare accesskit vs Windows Terminal and see what are their differences.

accesskit

UI accessibility infrastructure across platforms and programming languages (by AccessKit)
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accesskit Windows Terminal
24 506
919 93,402
3.0% 0.6%
8.8 9.7
9 days ago 7 days ago
Rust C++
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

accesskit

Posts with mentions or reviews of accesskit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-03.
  • Looking for this. html + css rendering through wgpu.
    14 projects | /r/rust | 3 Jul 2023
    If you were to implement this yourself, i'd look into either swash or cosmic-text for the text rendering stack (this is one of the things you really don't want to write from the ground up). For accessibility, AccessKit has quickly become the standard for communicating with crossplatform accessibility APIs in rust GUI. lightningcss (or its lower level counterpart cssparser) are both decent options for CSS parsing. Taffy handles some of what browsers offer for a layout engine, but is still being worked on.
  • JetBrains Noria
    2 projects | news.ycombinator.com | 21 Jun 2023
    > Fleet relies on the Java AWT/Swing framework to get a window from an operating system, but it doesn’t use the Java platform for managing its GUI components besides one JFrame and JPanel on top of it.

    This is a terrible decision that is going to bite them in the long run. Doing things this way makes it far, far more difficult to implement accessibility, and regulations on this are only going to get stricter.

    Implementing accessibility for a framework like that would involve three separate implementations for three separate platforms and the need to interface with D-Bus, COM and Objective C, from Java. I imagine that the latter two would be particularly difficult, considering how bad Java's FFI support is. It's not just calling methods either, you'd actually need to implement your own classes that conform to the relevant COM interfaces / Objective C protocols. There are libraries that can help with this[1], but I don't think they would work particularly well for something as complex as a code editor.

    [1] https://github.com/AccessKit/accesskit

  • fltk-accesskit: AccessKit integration for fltk
    2 projects | /r/FLTK | 8 Jun 2023
    fltk-accesskit is an accesskit integration crate for fltk-rs, the gui crate. It's implemented as an external crate to allow for more experimentation before stabilizing the api, especially since fltk is at version 1.4.
  • AccessKit - Cross-platform accessibility infrastructure
    1 project | news.ycombinator.com | 28 Apr 2023
  • Emerging Rust GUI libraries in a WASM world
    11 projects | news.ycombinator.com | 26 Apr 2023
  • We're building a browser when it's supposed to be impossible
    13 projects | news.ycombinator.com | 11 Apr 2023
    Libraries for a lot of this stuff exist (albeit in many cases not very mature yet):

    - https://github.com/pop-os/cosmic-text does text layout (which Taffy explicitly considers out of scope)

    - https://github.com/AccessKit/accesskit does accessibility

    - https://github.com/servo/rust-cssparser does value-agnostic CSS parsing (it will parse the general syntax but leaves value parsing up to the user, meaning you can easily add support for whatever properties you what). Libraries like https://github.com/parcel-bundler/lightningcss implement parsing for the standard css properties.

    - There are crates like https://github.com/BurntSushi/bstr and https://docs.rs/wtf8/latest/wtf8/ for working with non-unicode text

    We are planning to add a C API to Taffy, but tbh I feel like C is not very good for this kind of modularised approach. You really want to be able to expose complex APIs with enforced type safety and this isn't possible with C.

  • XUL Layout has been removed from Firefox
    18 projects | news.ycombinator.com | 1 Apr 2023
    There are a number of up-and-coming Rust-based frameworks in this niche:

    - https://github.com/iced-rs/iced (probably the most usable today)

    - https://github.com/vizia/vizia

    - https://github.com/marc2332/freya

    - https://github.com/linebender/xilem (currently very incomplete but exciting because it's from a team with a strong track record)

    What is also exciting to me is that the Rust GUI ecosystem is in many cases building itself up with modular libraries. So while we have umpteen competing frameworks they are to a large degree all building and collaborating on the same foundations. For example, we have:

    - https://github.com/rust-windowing/winit (cross-platform window creation)

    - https://github.com/gfx-rs/wgpu (abstraction on top of vulkan/metal/dx12)

    - https://github.com/linebender/vello (a canvas like imperative drawing API on top of wgpu)

    - https://github.com/DioxusLabs/taffy (UI layout algorithms)

    - https://github.com/pop-os/cosmic-text (text rendering and editing)

    - https://github.com/AccessKit/accesskit (cross-platform accessibility APIs)

    In many cases there a see https://blessed.rs/crates#section-graphics-subsection-gui for a more complete list of frameworks and foundational libraries)

  • A new open-sourcing project launches!!! A declarative, compose-based and cross-platform GUI
    6 projects | /r/rust | 21 Feb 2023
    Using HarfBuzz makes sense. But if you're looking for a pure-Rust alternative, I hear cosmic-text (made by Pop!_OS) is good. There's also AccessKit for accessibility.
  • GPU-Backed User Interfaces
    4 projects | news.ycombinator.com | 7 Feb 2023
    There are efforts to support a cross platform accessibility library:

    https://github.com/AccessKit/accesskit

  • Egui 0.20 Released
    2 projects | news.ycombinator.com | 8 Dec 2022
    egui is an easy-to-use immediate mode GUI for Rust, and I just released 0.20. It's a big release!

    There is now support for AccessKit (https://github.com/AccessKit/accesskit) which brings accessibility to egui (a first for an immediate mode GUI?).

    There is also better table support, nicer keyboard shortcut handling, better looking text in light mode (still not great, but better).

    See more in the changelog: https://github.com/emilk/egui/blob/master/CHANGELOG.md

    Try it out at www.egui.rs

Windows Terminal

Posts with mentions or reviews of Windows Terminal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-12.
  • Deleting Software I Wrote Upon Leaving Employment of a Company
    1 project | news.ycombinator.com | 15 Mar 2024
    > convince management of the value

    This presupposes that such convincing is even possible. Many, many companies have leadership that are simply terrible at identifying value. If you've never been part of a majority of developers advocating for, if not outright begging for, some huge ROI initiative to get the green light, you are very fortunate.

    There are great counterexamples, like Valve, which is known for giving developers an extreme degree of autonomy, and they benefit greatly from that approach. For each Valve, though, there are dozens of companies that manage to succeed despite themselves.

    Take Microsoft, for example. One tiny, yet representative, example: the way the Windows Terminal team handled a suggestion from Casey Muratori to take their software from abysmally slow to lightning fast:

    https://github.com/microsoft/terminal/issues/10362

    A quote from one of the Terminal developers, dismissing the suggestion:

    > I believe what you’re doing is describing something that might be considered an entire doctoral research project in performant terminal emulation as “extremely simple” somewhat combatively…

    Just how difficult was such an endeavor in actuality? Well, given that Casey implemented his own terminal emulator from scratch and incorporated the functionality he was proposing in a mere weekend... not a whole lot. Relatively minor effort for a huge return on investment. It took Casey explaining the concepts, then providing a working proof of concept, and finally a bunch of backlash online towards the Terminal team to get them to do the right thing for themselves and their users.

  • A glimpse into the universe where Windows died with the 1980s
    2 projects | news.ycombinator.com | 12 Mar 2024
    At this point ConHost.exe is open source [0] so it is maybe not a stretch to expect Microsoft to open source CMD.EXE at some point.

    Though with PowerShell being cross-platform and already open source, I personally don't think there's enough to gain in some sort of better open source CMD.EXE fork. I'd be interested in being proved wrong on that, but I'm also happy enough with PowerShell these days I'm not in a hurry to return to CMD.EXE.

    [0] https://github.com/microsoft/terminal/tree/main/src/host

  • Windows 11 looks to be getting a key Linux tool added in the future
    1 project | news.ycombinator.com | 2 Feb 2024
    "Users of Linux and macOS may well be familiar with the sudo command, used regularly in the terminal, and it looks like Windows may finally be getting its own version."

    More Linux tools are coming to Windows, especially Windows Server because the tools are good and they make it easier to administer a Windows Server.

    They are looking at adding a default TUI text editor (https://github.com/microsoft/terminal/discussions/16440) and now they are adding sudo.

    I would not be surprised if systemd or something like it gets ported or reinvented for Windows simply because it makes managing services so nice.

  • Overview over Microsoft's developer tools for Windows
    4 projects | dev.to | 19 Jan 2024
    GitHub
  • On Being Listed as an Artist Whose Work Was Used to Train Midjourney
    1 project | news.ycombinator.com | 16 Jan 2024
    >We are allowed to view and consume it, to be influenced by it, and under many circumstances even outright copy it.

    People keep saying this but it's actually much more complicated, and in many cases you can't view copyrighted content.

    An example, MicroSoft employees are not permitted to view or learn from an open source (GPL-2) terminal emulator:

    https://github.com/microsoft/terminal/issues/10462#issuecomm...

    Another example is proprietary software that may have it's source available, either intentionally or not. If you view this and then work on something related to it, like WINE for example, you are definitely at risk of being successfully sued.

    If you worked at MicroSoft and worked on Windows, you would not be able to participate in WINE development at all without violating copyright.

    If you viewed leaked Windows source code you also would not be able to participate in WINE development.

    An interesting question that I have, is whether training on proprietary, non-trade-secret sources would be allowed. Something like unreal engine, where you can view the source but it's still proprietary.

  • Terminal Smooth Scrolling
    2 projects | news.ycombinator.com | 4 Jan 2024
    Windows Terminal is pretty good and a new terminal emulator written in the last few years. No smooth scrolling, here's the GitHub issue requesting it: https://github.com/microsoft/terminal/issues/1400
  • Microsoft defends Edge's predatory practices with cringe reply on X
    2 projects | news.ycombinator.com | 14 Dec 2023
    Assume its related to this:

    https://github.com/microsoft/terminal/issues/10362

    It's nothing serious just microsoft engineers writing slow as shit code and reacting poorly to someone trying to help.

  • Should Windows have a default CLI editor?
    2 projects | news.ycombinator.com | 13 Dec 2023
    "There are plenty of offline scenarios where this would be incredibly useful. For disconnected environments, etc. There are some environments that will never connect to winget."

    Source: https://github.com/microsoft/terminal/discussions/16440#disc...

  • Windows Feature Exploration: Default CLI Text Editor
    1 project | news.ycombinator.com | 10 Dec 2023
  • Default Windows CLI Text Editor (Neovim/Emacs/edit/)
    1 project | news.ycombinator.com | 9 Dec 2023

What are some alternatives?

When comparing accesskit and Windows Terminal you can also consider the following projects:

widevine-l3-guesser

Tabby - A terminal for a more modern age

elm-architecture-tutorial - How to create modular Elm code that scales nicely with your app

cmder - Lovely console emulator package for Windows

femtovg

sixel-tmux - sixel-tmux is a fork of tmux, with just one goal: having the most reliable support of graphics

gyroflow - Video stabilization using gyroscope data

PowerShell - PowerShell for every system!

Nu - Repository hosting the open-source Nu Game Engine and related projects.

starship - ☄🌌️ The minimal, blazing-fast, and infinitely customizable prompt for any shell!

chibi-scheme - Official chibi-scheme repository

refterm - Reference monospace terminal renderer