accelerate-llvm VS raymarcher-benchmarks

Compare accelerate-llvm vs raymarcher-benchmarks and see what are their differences.

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accelerate-llvm raymarcher-benchmarks
2 1
151 0
0.7% -
6.0 10.0
5 months ago almost 4 years ago
Haskell WebAssembly
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

accelerate-llvm

Posts with mentions or reviews of accelerate-llvm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-25.

raymarcher-benchmarks

Posts with mentions or reviews of raymarcher-benchmarks. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-25.
  • Next Decade in Languages: User Code on the GPU
    3 projects | /r/ProgrammingLanguages | 25 Jun 2022
    Something along similar lines but with a much lower barrier to entry that might be worth trying first is doing something similar to ISPC: essentially forcing vectorization of the whole program. This is the exact same thing that running on the GPU does, but on the CPU, so it doesn't require generating a whole new target language and inserting all the Vulcan/CUDA set up code. It's not as fast as the GPU, but it's a lot faster than regular CPU loops: in a benchmark from a couple years ago, I found that single-threaded ISPC beat single-threaded non-ISPC by a factor of about 6.5x, and multithreaded ISPC was only about 3x slower than GPU. For some reason multithreaded ISPC is only slightly more than 2x faster than normal multithreaded, but still a significant improvement.

What are some alternatives?

When comparing accelerate-llvm and raymarcher-benchmarks you can also consider the following projects:

accelerate-fft - FFT library for Haskell based on the embedded array language Accelerate

accelerate - Embedded language for high-performance array computations

hyper-haskell-server - The strongly hyped Haskell interpreter.

dhall - Maintainable configuration files

uu-cco - Tools for the CCO (Compiler Construction) course at the UU (Utrecht University)

brainfuck - This is an interpreter of the brainf*ck language, written in the pure, lazy, functional language Haskell.

accelerate-bignum - Fixed-length large integer arithmetic for Accelerate

accelerate-cuda - DEPRECATED: Accelerate backend for NVIDIA GPUs

accelerate-io - Read and write Accelerate arrays in various formats

Elm - Compiler for Elm, a functional language for reliable webapps.

accelerate-examples - Examples for the Accelerate language

lazyboy - An EDSL implemented in Haskell for programming the Nintendo Game Boy.