abMenuSystem VS lerping-fundamentals

Compare abMenuSystem vs lerping-fundamentals and see what are their differences.

abMenuSystem

This is a simple menu system for Unity. It's basically a bare minimum of what you need to quickly get started with implementing menus in your project. (by GuyverI)

lerping-fundamentals

Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option. (by llamacademy)
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abMenuSystem lerping-fundamentals
1 3
0 8
- -
3.9 0.0
over 2 years ago almost 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

abMenuSystem

Posts with mentions or reviews of abMenuSystem. We have used some of these posts to build our list of alternatives and similar projects.

lerping-fundamentals

Posts with mentions or reviews of lerping-fundamentals. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-12.

What are some alternatives?

When comparing abMenuSystem and lerping-fundamentals you can also consider the following projects:

DebugUISystem - Create a runtime menu system with buttons and windows for debugging in one line of code.

GameDevTutorials - Houses various game development tutorials and resources.

Unity-Guide - Unity Engine Guide

progress-bars - Learn how to implement Progress Bars that can optionally report their progress and raise completed events!

worldspace-health-bars - Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial.

christmas-lights - Learn how to add Christmas lights into your game, for free with this tutorial repository!

ragdolls - Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.

Keyframes - Simple tweening for any data, akin to AnimationCurve & Gradient

unity-csharp-basics-2 - This tutorial repository is to help you learn some critical fundamentals - Arrays and Loops. They usually go hand in hand so it just felt right to talk about them together. Check out the associated video tutorial for best results

raycast-bouncing-bullets - Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!