ZEN VS co10_Escape

Compare ZEN vs co10_Escape and see what are their differences.

ZEN

Zeus enhancement mod for Arma 3 (by zen-mod)

co10_Escape

Official Github repository of A3 mission co10_Escape. (by CaptainPStar)
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ZEN co10_Escape
2 2
92 48
- -
4.8 6.0
12 days ago about 1 month ago
SQF SQF
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ZEN

Posts with mentions or reviews of ZEN. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-14.

co10_Escape

Posts with mentions or reviews of co10_Escape. We have used some of these posts to build our list of alternatives and similar projects.
  • Best Missions for 2 man group?
    1 project | reddit.com/r/arma | 20 Sep 2021
  • Calling a bird
    1 project | reddit.com/r/armadev | 6 Feb 2021
    Yeah, it can be done with appropriate scripting. You can try looking at the co10 Escape mission for an example of most of what you're looking for — in /Code/functions/Server/fn_RunExtractionHeli.sqf. (Note that some of the variables have "boat" in the name even though they actually refer to helicopters ... the script was originally adapted from an extraction by boat and they never bothered to change the variable names.) At the end of the mission, the players pop a smoke in an area which triggers this script to run; it spawns in two transport helos and an attack helo escort. The two transport helos land near the smoke and then the mission waits for all living players to get into a transport helo. When all players are on, the helos spool up and take off and the mission ends. It doesn't cover moving the players to another location but that should be a fairly straightforward task once you are familiar with how the rest of it is scripted.

What are some alternatives?

When comparing ZEN and co10_Escape you can also consider the following projects:

KP-Liberation - The work on GreuhZbugs Liberation Mission for Arma 3 continues...

CBA_A3 - Community Base Addons for Arma 3

Domination - Domination - A MP mission for Arma 3

ACE3 - Open-source realism mod for Arma 3

TMF - TMF is a mission making mod for Arma 3's 3D editor

A3Resupply - A lightweight script to resupply your squad!