YYAsyncLayer VS Graphicz

Compare YYAsyncLayer vs Graphicz and see what are their differences.

YYAsyncLayer

iOS utility classes for asynchronous rendering and display. (by ibireme)

Graphicz

Light-weight, operator-overloading-free complements to CoreGraphics! (by SwiftKitz)
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YYAsyncLayer Graphicz
- -
681 45
- -
0.0 0.0
about 4 years ago over 6 years ago
Objective-C Swift
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

YYAsyncLayer

Posts with mentions or reviews of YYAsyncLayer. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning YYAsyncLayer yet.
Tracking mentions began in Dec 2020.

Graphicz

Posts with mentions or reviews of Graphicz. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Graphicz yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing YYAsyncLayer and Graphicz you can also consider the following projects:

SwiftSVG - A simple, performant, and lightweight SVG parser

Snowflake - ❄️ SVG in Swift

jot - An iOS framework for easily adding drawings and text to images.

DePict - A simple, declarative, functional drawing framework, in Swift!

SVGKit - Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)

InkKit - Drawing and Geometry made easy on iOS - now in Swift 3.0

MPWDrawingContext - An Objective-C wrapper for CoreGraphics CGContext