YYAsyncLayer VS Drawsana

Compare YYAsyncLayer vs Drawsana and see what are their differences.

YYAsyncLayer

iOS utility classes for asynchronous rendering and display. (by ibireme)

Drawsana

An open source library that lets your users draw on things - mark up images with text, shapes, etc. (by Asana)
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YYAsyncLayer Drawsana
0 0
661 553
- 2.4%
0.0 0.0
about 2 years ago 9 months ago
Objective-C Swift
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

YYAsyncLayer

Posts with mentions or reviews of YYAsyncLayer. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning YYAsyncLayer yet.
Tracking mentions began in Dec 2020.

Drawsana

Posts with mentions or reviews of Drawsana. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Drawsana yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing YYAsyncLayer and Drawsana you can also consider the following projects:

InkKit - Drawing and Geometry made easy on iOS - now in Swift 3.0

Snowflake - ❄️ SVG in Swift

NXDrawKit - NXDrawKit is a simple and easy but useful drawing kit for iPhone

SVGKit - Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)

jot - An iOS framework for easily adding drawings and text to images.

Graphicz - Light-weight, operator-overloading-free complements to CoreGraphics!

ProcessingKit - Visual designing library for iOS & OSX

PKCoreTechniques - The code for my CoreGraphics+CoreAnimation talk, held during the 2012 iOS Game Design Seminar at the Technical University Munich.

MPWDrawingContext - An Objective-C wrapper for CoreGraphics CGContext