Xelmish VS elmish

Compare Xelmish vs elmish and see what are their differences.

Xelmish

XNA + Elmish - 2D game development framework with F# (by ChrisPritchard)
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Xelmish elmish
2 14
164 813
- 1.1%
0.0 4.4
over 1 year ago 27 days ago
F# F#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Xelmish

Posts with mentions or reviews of Xelmish. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-20.

elmish

Posts with mentions or reviews of elmish. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-05.
  • A new F# compiler feature: graph-based type-checking
    9 projects | news.ycombinator.com | 5 Nov 2023
  • ASP.NET Core Blazor
    5 projects | news.ycombinator.com | 6 Oct 2023
    For those interested in .NET languages with alternative compilation targets, Elmish (https://elmish.github.io/elmish/) is pretty unique.

    We use F# on the front end (instead of TS), and thanks to the Fable compiler (which transpiles F# to JS, Python, Dart, PHP and Rust), most of the benefits of an Elm-style model in the UI can be ported to all sorts of different outputs languages. The rust target is in beta, but its promising because the WASM bundle size stands to be dramatically lower.

    While the default is reactivity library for Elmish is React, you can swap in Avalonia/FuncUI (https://github.com/fsprojects/Avalonia.FuncUI) pretty easily as well.

  • Building React Components Using Unions in TypeScript
    15 projects | dev.to | 1 Oct 2023
    Naturally I’d recommend using a better language such as ReScript or Elm or PureScript or F#‘s Fable + Elmish, but “React” is the king right now and people perceive TypeScript as “less risky” for jobs/hiring, so here we are.
  • F(#)ront-end Experience like Re-Frame (clojure(script))?
    3 projects | /r/fsharp | 7 Dec 2022
    Since you're familiar with React + Reframe, you can try Elmish! You can use F# to write [Elmish](https://elmish.github.io/elmish/) apps. It takes the Elm approach to building apps.
  • Produce what exactly?
    1 project | /r/antiwork | 7 Sep 2022
    Who’s paying for this? https://github.com/elmish/elmish
  • Should I pick up OCaml or Haskell?
    3 projects | /r/functionalprogramming | 24 Aug 2022
    Try F# with Elmish.
  • Functional Reactive Programming
    9 projects | news.ycombinator.com | 16 Aug 2022
    Maybe elmish could be of interest to you? https://github.com/elmish/elmish
  • Has TypeScript made you a better developer?
    4 projects | /r/reactjs | 12 Jul 2022
    I never tried Elm directly, but I have used the F# equivalent Elmish - super productive idea.
  • F# and WebAssembly
    11 projects | dev.to | 28 Jan 2022
    You can also get nested templates, bind inputs, and radios for example by the way don't be scared by the mutable keyword right there is just to show a brief example in a normal situation you would likely be using Elmish
  • Managing State in Comet
    2 projects | dev.to | 8 Jan 2022
    Comet promotes a variation of the Model-View-Update pattern popularized by The Elm Architecture, Elmish, Fabulous and others. The major parts of MVU are:

What are some alternatives?

When comparing Xelmish and elmish you can also consider the following projects:

cakelisp - Metaprogrammable, hot-reloadable, no-GC language for high perf programs (especially games), with seamless C/C++ interop

Feliz - A fresh retake of the React API in Fable and a collection of high-quality components to build React applications in F#, optimized for happiness

XNAGameStudio - The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples

type-challenges - Collection of TypeScript type challenges with online judge

Nu - Repository hosting the open-source Nu Game Engine and related projects.

Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler

Elmish.WPF - Static WPF views for elmish programs

Sutil - Lightweight front-end framework for F# / Fable. No dependencies.

corert - This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain.

Bolero - Bolero brings Blazor to F# developers with an easy to use Model-View-Update architecture, HTML combinators, hot reloaded templates, type-safe endpoints, advanced routing and remoting capabilities, and more.

lobster - The Lobster Programming Language

ionide-vscode-fsharp - VS Code plugin for F# development