Xelmish VS corert

Compare Xelmish vs corert and see what are their differences.

Xelmish

XNA + Elmish - 2D game development framework with F# (by ChrisPritchard)

corert

This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain. (by dotnet)
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Xelmish corert
2 8
164 2,863
- -
0.0 8.3
over 1 year ago over 3 years ago
F# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Xelmish

Posts with mentions or reviews of Xelmish. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-20.

corert

Posts with mentions or reviews of corert. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-26.
  • Native AOT Overview
    8 projects | news.ycombinator.com | 26 May 2023
    An explanation of the problem: https://github.com/dotnet/corert/blob/master/Documentation/u...
  • Thinking about zero-allocation parsing.
    2 projects | /r/csharp | 30 Nov 2022
    Memory was not really designed for having lots of instances of it and doing intensive computations/searches on the instances. The reason for it is that Memory.Span property is actually quite expensive to call. Memory is a union type for storing strings, arrays, and even handles to native memory. Every time you construct it , slice it, or retrieve it's span, lost of machinery related to this union has to run. For example see the source for the Memory.Span property: https://github.com/dotnet/corert/blob/master/src/System.Private.CoreLib/shared/System/Memory.cs#L285.
  • Is there any good obfuscator or obfuscation algorithm that makes following the logic difficult?
    2 projects | /r/csharp | 18 Sep 2022
    For earlier versions, try https://github.com/dotnet/corert
  • What are the features you're looking forward to in the next version of Fsharp?
    8 projects | /r/fsharp | 4 Aug 2022
  • Preview Features in .NET 6 - Generic Math
    1 project | /r/dotnet | 28 Nov 2021
    Yeah I know it's slower on its own, but I was sure it was handled as a faster intrinsic by the runtime. Went to double check and realized I was actually mixing things up with what CoreRT did (see here) but I guess it doesn't apply to CoreCLR. Would be surprised if there weren't any specific optimizations for this with .NET 6+ though, or at the very least with NativeAOT (given they've been porting some bits over from CoreRT and .NET Native too). Will need to go gather more info on this, as it's pretty interesting 🙂
  • Awesome .NET Performance
    6 projects | news.ycombinator.com | 18 Mar 2021
    > AOT compilation? I'll believe it when they'll release it, until then, it's all speculation

    Devil's in the details, but there -is- AOT compilation[0]. While it hasn't been released as an official product, it has been used for a few projects including a commercial game [1]. And yes, they're looking into the next steps to make it a 'released' thing.[2]

    [0] - https://github.com/dotnet/corert/

    [1] - https://github.com/dotnet/corert/issues/8233#issuecomment-65...

    [2] - https://github.com/dotnet/runtimelab/tree/feature/NativeAOT

  • What the F#
    7 projects | news.ycombinator.com | 1 Feb 2021
    That is a well known issue, also what prevented F# to be properly used in .NET Native.

    https://github.com/dotnet/corert/issues/5780#issuecomment-40...

  • "Low Level" questions about C# (and .Net)
    6 projects | /r/csharp | 19 Jan 2021
    CoreRT

What are some alternatives?

When comparing Xelmish and corert you can also consider the following projects:

cakelisp - Metaprogrammable, hot-reloadable, no-GC language for high perf programs (especially games), with seamless C/C++ interop

.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

XNAGameStudio - The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples

awesome-dot-net-performance - A curated list of awesome .NET Performance books, courses, trainings, conference talks, blogs and most inspiring open source contributors. Inspired by awesome-... stuff.

Nu - Repository hosting the open-source Nu Game Engine and related projects.

obfuscar - Open source obfuscation tool for .NET assemblies

Elmish.WPF - Static WPF views for elmish programs

.NET port of LMAX Disruptor - Port of LMAX Disruptor to .NET

lobster - The Lobster Programming Language

fsharp-companies - Community curated list of companies that use F#

elmish - Elm-like abstractions for F# apps