Xelmish
XNAGameStudio
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Xelmish | XNAGameStudio | |
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2 | 7 | |
164 | 648 | |
- | - | |
0.0 | 1.8 | |
over 1 year ago | 10 months ago | |
F# | ||
MIT License | MIT License |
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Xelmish
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Suggestions for a functional language for videogames
try F# in https://github.com/ChrisPritchard/Xelmish which is built on top of monogame.
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What the F#
Love the idea behind the game engine for Xelmish https://github.com/ChrisPritchard/Xelmish
Its made on top of monogame and should have a battle tested core. But the lack of knowledge/adoption for Xelmish is disappointing.
XNAGameStudio
- Possible to clone this game in Monogame? (Stronghold Crusader)
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Hey everyone! I'm looking to get into C# and Monogame!
There is also this GitHub https://github.com/simondarksidej/XNAGameStudio/wiki/RiemersArchiveOverview
- Are there any common practices/conventions that I should know about?
- Some tutorials for monogame
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docs
I agree with you, the wealth of XNA documentation that's out there will be largely compatible with MonoGame, if not fully. In fact, I think MS still hosts XNA documentation. There's also http://rbwhitaker.wikidot.com/xna-tutorials and https://github.com/simondarksidej/XNAGameStudio/wiki/RiemersArchiveOverview for some tutorial approaches with lots of examples.
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Challenge: Year one degree student- 10 days to create a game in Monogame. Starting from scratch.
Riemers is great. Gets advance and mostly 3d content, but the first series is 2d and has been recently updated for MonoGame: https://github.com/SimonDarksideJ/XNAGameStudio/wiki/RiemersArchiveOverview
- Where To Start My MonoGame Development Journey
What are some alternatives?
cakelisp - Metaprogrammable, hot-reloadable, no-GC language for high perf programs (especially games), with seamless C/C++ interop
rider-monogame - MonoGame plugin for JetBrains Rider
Nu - Repository hosting the open-source Nu Game Engine and related projects.
awesome-monogame - A collection of interesting libraries/tools for Monogame based game projects
Elmish.WPF - Static WPF views for elmish programs
Monofoxe - Foxes made Monogame easy.
corert - This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain.
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
lobster - The Lobster Programming Language
MonoGame - One framework for creating powerful cross-platform games.
elmish - Elm-like abstractions for F# apps
Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.