Xelmish VS XNAGameStudio

Compare Xelmish vs XNAGameStudio and see what are their differences.

Xelmish

XNA + Elmish - 2D game development framework with F# (by ChrisPritchard)

XNAGameStudio

The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples (by SimonDarksideJ)
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Xelmish XNAGameStudio
2 7
164 648
- -
0.0 1.8
over 1 year ago 10 months ago
F#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Xelmish

Posts with mentions or reviews of Xelmish. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-20.

XNAGameStudio

Posts with mentions or reviews of XNAGameStudio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-10.

What are some alternatives?

When comparing Xelmish and XNAGameStudio you can also consider the following projects:

cakelisp - Metaprogrammable, hot-reloadable, no-GC language for high perf programs (especially games), with seamless C/C++ interop

rider-monogame - MonoGame plugin for JetBrains Rider

Nu - Repository hosting the open-source Nu Game Engine and related projects.

awesome-monogame - A collection of interesting libraries/tools for Monogame based game projects

Elmish.WPF - Static WPF views for elmish programs

Monofoxe - Foxes made Monogame easy.

corert - This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain.

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

lobster - The Lobster Programming Language

MonoGame - One framework for creating powerful cross-platform games.

elmish - Elm-like abstractions for F# apps

Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.