Xee-xCode-4.5
micropolis
Xee-xCode-4.5 | micropolis | |
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6 | 18 | |
58 | 938 | |
- | 1.7% | |
0.0 | 3.5 | |
about 12 years ago | 7 months ago | |
C | ||
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Xee-xCode-4.5
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Tagged PDF Funsies
> If there are two different ways of doing something, PSD will do both, in different places....
[1]: https://github.com/zepouet/Xee-xCode-4.5/blob/master/XeePhot...
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Qual’è il commento più assurdo che avete mai trovato nel sorgente di un software?
https://github.com/zepouet/Xee-xCode-4.5/blob/master/XeePhotoshopLoader.m#L108
- PSD is not my favourite file format (2009)
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PSD is not my favourite file format
For posterity's sake, the link should probably be changed to https://github.com/zepouet/Xee-xCode-4.5/blob/83394493f51991...
micropolis
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Is there a way to reduce level of detail in 2d TileMap?
https://weblogs.asp.net/bsimser/simcity-source-code-released-to-the-wild-let-the-ports-begin https://github.com/SimHacker/micropolis/community
- I can't think about another video game using Java. I mean, there WILL be more but i haven't saw them.
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WAForth (WASM-based ANS Forth) supports interactive "notebooks" in VSCode
One great reason for taking a high level networked based approach to graphics (like the C++ and Cairo based Micropolis TileEngine and the Python and AMF based Micropolis Online server and the XML / JavaScript OpenLaszlo / Flash based client use, of only sending the tile differences between each frame) would be if you were implementing a multi player game or distributed graphics application, and wanted to run WAForth on a server instead of in the browser, i.e. like low cost CloudFlare Worker edge servers that run WebAssembly and are geographically located near the users, that send commands to the clients to render graphics in their web browsers. (WebRTC is the way to go for doing that! Forget about all the old proprietary Flash AMF media server crap I was using back in the day for Micropolis Online.)
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Minecraft: Java Edition 1.19.2 Is Out
This is somewhat helpful: https://github.com/SimHacker/micropolis/tree/daa4297696d955a93b051627e6d84a7da5f8a4a3/micropolis-activity/src/notes
- Magnasanti – the largest and most terrible city of SimCity
- How to Animate Multiplayer Cursors
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EA and the Current Funding Situation
Actually, EA released the source code and binary Linux version the original SimCity under GPL-3, which I ported to various Unix platforms including Linux and the OLPC.
https://medium.com/@donhopkins/open-sourcing-simcity-58470a2...
>Open Sourcing SimCity, by Chaim Gingold. Excerpt from page 289–293 of “Play Design”, a dissertation submitted in partial satisfaction of the requirements for the degree of Doctor in Philosophy in Computer Science by Chaim Gingold.
Granted, EA's QA folks had never QA'ed a Linux game before, so I had to walk them through installing VMWare on Windows and gave them a Linux operating system image to test it with, but it did pass QA, and they released it in binary on the OLPC as well as in source code form.
https://github.com/SimHacker/micropolis
Here's the contract with all the legal details:
https://donhopkins.com/home/olpc-ea-contract.pdf
- SimCity’s Documentation on the History of Cities
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is there any way to download previous simcity games safety?
Can also get the original source code for SimCity classic: https://github.com/SimHacker/micropolis
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MicropolisJS: A JavaScript clone of the original SimCity
I've got the original monochrome SimCity tile set kicking around somewhere, as well as all of the original tile packs, too. (Medieval Village, Moon Base, etc.) Should be possible to convert and reformat them into a single tile bitmap, and drop it in. If somebody wants to add them, ask me and I'll dig them up.
Original tiles:
https://github.com/SimHacker/micropolis/blob/master/Micropol...
What are some alternatives?
libsai - Library for interfacing with SYSTEMAX's Easy Paint Tool Sai.
micropolisJS - A port of Micropolis to JS/HTML5
FreeJ - Free Vision Mixer
micropolis-rs - The classic Micropolis (Sim City 1) game rewritten in Rust and React, with WebAssembly support.
flex - The Fast Lexical Analyzer - scanner generator for lexing in C and C++
lincity-ng - City Simulation Game