Xcode_Developer_Disk_Images VS VideoPlayerSample

Compare Xcode_Developer_Disk_Images vs VideoPlayerSample and see what are their differences.

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Xcode_Developer_Disk_Images VideoPlayerSample
5 1
597 4
- -
4.5 1.8
9 months ago over 2 years ago
Swift
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Xcode_Developer_Disk_Images

Posts with mentions or reviews of Xcode_Developer_Disk_Images. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-23.
  • is AltJIT not working at the moment or is the problem from my side only? iPadOS 15.7
    1 project | /r/AltStore | 11 Jul 2023
    because the developer disk image of ios 15.7.7 has been not released yet. i guess thats about it you can access it in altserver files check this: https://github.com/mspvirajpatel/Xcode_Developer_Disk_Images/releases
  • How to permanently enable JIT
    1 project | /r/PojavLauncher | 6 Jun 2023
    You can’t "permanently" but you can use Jitterbug (If you have another iOS or iPadOS device and a computer, or you can use JitStreamer bur for me it stopped working and I can’t go in the website anymore. Maybe they ceased operations. Idk. So I’m using Jitterbug). If you don’t have AltStore, just go on this link The primary device will be the device you will play on. The secondary device will be the device you will use to enable JIT on your primary device. On the secondary device : If you are using AltStore, download JitterbugLite.ipa (not the normal ipa because it doesn’t work on AltStore, if you got Scarlet, download Jitterbug.ipa) on GitHub (osy/Jitterbug) and sideload it on AltStore/Scarlet. On your computer : Download the zip file that corresponds to your OS in the GitHub. It should appear right below the JitterbugLite.ipa/Jitterbug.ipa file. Download it, extract it, plug your primary device in your computer, launch it, accept the prompt on your second device, put on your passcode, exit the program, launch it back, then, in the folder where the program is, there should be a file with the extension .mobiledevicepairing. Transfer it to your secondary device and make sure it is in your Files app and also that you are in the same Wi-Fi network. Open Jitterbug, go to pairings, import the file you got from your computer, then click on Launcher, click on your primary device (it should appear like this : (if your device’s name is Random Name) Random-Name.local Click on the pairing file you imported. If it asks for a Developer Disk Image, go here and download the one that corresponds the OS of your primary device on your secondary device. Then open the zip file on the Files app. It should extract it and create a new folder. On Jitterbug, go to the Support Files and import the 2 files that are in the new folder. (DeveloperDiskImage.dmg and DeveloperDiskImage.dmg.signature) Then, go back to the Launcher section and click on your device again. Then select the Pairing File from earlier again. Then click on DeveloperDiskImage.dmg, then if it asks for a signature, select the pther one (DeveloperDiskImage.dmg.signature) If it doesn’t ask for a Developer Disk Image after clicking on the pairing file, it should say "Loading Pairing File" if it doesn’t work, make sure your device is unlocked and on the home screen, then close the Jitterbug app and relaunch it. Click on your primary device and select the pairing file. Then it should say "Loading Pairing File" then "Querying Installed Apps" When it’s done loading, search for PojavLauncher. (It’s in the alphabetical order) just click on the star next to it to make it first on your list everytime so you don’t have to look for it. Then just click on it and it will open PojavLauncher on your phone successfully with JIT.
  • How to enable JIT the easiest way for dolphin iOS?
    1 project | /r/AltStore | 3 Mar 2022
  • dolphiniOS JIT
    2 projects | /r/DolphiniOS | 23 Jul 2021
    iOS 14.6 developer disk image
  • Dolphin iOS 14.4+ workaround
    2 projects | /r/DolphiniOS | 21 Mar 2021
    Then, you will need to download the Developer Disk Image from https://github.com/mspvirajpatel/Xcode_Developer_Disk_Images/releases/

VideoPlayerSample

Posts with mentions or reviews of VideoPlayerSample. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Xcode_Developer_Disk_Images and VideoPlayerSample you can also consider the following projects:

Jitterbug - Launch JIT enabled iOS app with a second iOS device

kmm-basic-sample - Example of Kotlin multiplatform project

imobiledevice-net - .NET (C#, VB.NET,...) bindings for libimobiledevice

swift-focuser - Focus text field in SwiftUI dynamically and progress through form using iOS keyboard.

awesome-xcode-extensions - Awesome native Xcode extensions.

Counder - Countdown Tracker app built using SwiftUI and MVVM Architecture.

FortuneWheel - Fortune spinning wheel library built using SwiftUI, supports dynamic content.

CalendarApp - 📅 Reference implementation of a Calendar App with CalendarKit (template repository)

awesome-swiftui - A collaborative list of awesome articles, talks, books, videos and code examples about SwiftUI.

Surmagic - 🚀 Create XCFramework with ease! Surmagic is a command-line tool to create XCFramework for multiple platforms at one shot! You don't need to waste your time with command-line scripts when you want to create an XCFramework! Surmagic adds an elegant layer between you and the compiler, for your comfort. You can use Surmagic with your current CI/CD pipeline, or as a standalone tool in your toolbox. The better way to deal with XCFrameworks for iOS, iPadOS, Mac Catalyst, tvOS, macOS, and watchOS.

README - A starter project for Sample Project in swift 5, Xcode 12.5 (also bridging header included so you could use objective c code in it as well ). For objectiveC version : https://github.com/xeieshan/SampleProject > Supports iOS 15+, Swift 5.x

VersaPlayer - Versatile Video Player implementation for iOS, macOS, and tvOS