XcodeGen
fastlane-plugin-appicon
XcodeGen | fastlane-plugin-appicon | |
---|---|---|
10 | - | |
7,351 | 341 | |
1.2% | 0.3% | |
7.2 | 0.0 | |
about 1 month ago | over 1 year ago | |
Swift | Ruby | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
XcodeGen
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XTool – Cross-platform Xcode replacement
Also it shares something in common with XcodeGen (https://github.com/yonaskolb/XcodeGen), especially on using a yaml format to define the project's information
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Agentic Editing in Zed
(not the one you asked, but can chime in with some info)
This was a long time ago, but the way I did it was to use XcodeGen (1) and a simple Makefile. I have an example repo here (2) but it was before Swift Package Manager (using Carthage instead). If I remember correctly XcodeGen has support for Swift Package Manager now.
On top of that I was coding in VS Code at the time, and just ran `make run` in the terminal pane when I wanted to run the app.
Now, with SwiftUI, I'm not sure how it would be to not use Xcode. But personally, I've never really vibed with Xcode, and very much prefer using Zed...
1: https://github.com/yonaskolb/XcodeGen
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Would creating a new Xcode project cause significant merge conflicts?
Worth noting if project file changes would be pretty common in the development flow then maybe using a regen tool would be useful to prevent major conflicts, I’d recommend https://github.com/yonaskolb/XcodeGen
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How to manage a huge iOS project written by many teams?
There are a lot of tools and solutions that can help manage a large codebase. For example, a good CI/CD system linked to GitHub or your internal source control system can ensure that all of your unit tests and UI tests run on every PR and block PRs from merging if there are test failures. And if the company chooses not to check in the .xcodeproj or .xcworkspace file, but rather rely on project autogeneration tools like xcodegen, then you can eliminate annoying merge conflicts in PRs that happen when two teams happen to touch files that are near each other in the .pbxproj file (but at the cost of developers always having to run xcodegen when checking out a new branch).
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brew install xcodegen
`git clone https://github.com/yonaskolb/XcodeGen.git cd XcodeGen make install`
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Do Xcode from command line
Parent comment is right, but check out XcodeGen and get away from the project file. It’s an abomination.
- missing project.pbxproj file, how to restore it?
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The project ‘Project-Name’ is damaged and cannot be opened due to a parse error
I don't see anything wrong with your gitignore. If this is causing too many problems, have you considered using a tool that will generate xcodeproj files for you, like XcodeGen?
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How to better structure your Xcode projects
Curious why you guys built XCodeJS instead of going with XcodeGen or Tuist
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The joys of creating Xcode project files
It's such trash. For my personal projects, XcodeGen is a lifesaver.
How Apple thinks that a single god file is a good idea is crazy to me. No other build tool needs this.
https://github.com/yonaskolb/XcodeGen
fastlane-plugin-appicon
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Tracking mentions began in Dec 2020.
What are some alternatives?
SwiftGen - The Swift code generator for your assets, storyboards, Localizable.strings, … — Get rid of all String-based APIs!
Tuist - Build better Swift apps faster
infer - A static analyzer for Java, C, C++, and Objective-C
R.swift - Strong typed, autocompleted resources like images, fonts and segues in Swift projects
jazzy - Soulful docs for Swift & Objective-C